ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
@@ -29,6 +29,7 @@
import PlayerControl
import PyDataManager
import NetPackCommon
import GameXiangong
import GameWorship
import PyGameData
import ChConfig
@@ -113,6 +114,8 @@
        self.lv = 0
        self.fightPower = 0
        self.realmLV = 0
        self.face = 0
        self.facePic = 0
        return
    
    def GetString(self):
@@ -127,9 +130,11 @@
                playerShortInfo["LV"] = cacheDict.get("LV", 1)
                playerShortInfo["FightPower"] = cacheDict.get("FightPower", 0)
                playerShortInfo["RealmLV"] = cacheDict.get("RealmLV", 0)
                playerShortInfo["Face"] = cacheDict.get("Face", 0)
                playerShortInfo["FacePic"] = cacheDict.get("FacePic", 0)
                self.applyPlayerInfo[applyPlayerID] = playerShortInfo
        return {"zoneID":self.zoneID, "officialID":self.officialID, "lastDismissJuniorTime":self.lastDismissJuniorTime,
                "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
                "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName, "face":self.face, "facePic":self.facePic,
                "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "rank":self.rank,
                "worshipCount":self.worshipCount, "applyPlayerInfo":self.applyPlayerInfo, "challengeList":self.challengeList,
                "worshipDouble":self.worshipDouble
@@ -209,11 +214,13 @@
        self.lv = 0
        self.fightPower = 0
        self.realmLV = 0
        self.face = 0
        self.facePic = 0
        return
    
    def GetString(self):
        return {"zoneID":self.zoneID, "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
                "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV}
                "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "face":self.face, "facePic":self.facePic}
    
    def SetAttr(self, attrDict):
        for k, v in attrDict.items():
@@ -345,6 +352,8 @@
        obj.lv = cacheDict.get("LV", obj.lv)
        obj.fightPower = cacheDict.get("FightPower", obj.fightPower)
        obj.realmLV = cacheDict.get("RealmLV", obj.realmLV)
        obj.face = cacheDict.get("Face", obj.face)
        obj.facePic = cacheDict.get("FacePic", obj.facePic)
        
    return
@@ -1954,9 +1963,14 @@
    pkZoneIDList = champMgr.GetChampPKZoneIDList()
    GameWorld.Log("pkZoneIDList=%s" % pkZoneIDList)
    
    worshipList = []
    syncNewWorshipList = []
    syncNewXiangongDict = {}
    crossZoneName = GameWorld.GetCrossZoneName()
    for zoneID in pkZoneIDList:
        GameWorld.Log("=== 结算排位分区: zoneID=%s ===" % zoneID, zoneID)
        zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossZonePK", crossZoneName, zoneID)
        serverIDRangeList = zoneIpyData.GetServerGroupIDList() if zoneIpyData else []
        finalPlayerIDList = []
        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
        if not pkZoneMgr:
@@ -1986,8 +2000,9 @@
            rankIpyData = IpyGameDataPY.GetIpyGameData("ChampionshipRank", rank)
            officialID = rankIpyData.GetMainOfficialID() if rankIpyData else 0
            rankAwardItemList = rankIpyData.GetRankAwardItemList() if rankIpyData else []
            GameWorld.Log("    最终排名: zoneID=%s,rank=%s,playerID=%s,officialID=%s,rankAwardItemList=%s,accID=%s,fightPower=%s"
                          % (zoneID, rank, playerID, officialID, rankAwardItemList, accID, fightPower), zoneID)
            xiangongID = rankIpyData.GetXiangongID() if rankIpyData else 0
            GameWorld.Log("    最终排名: zoneID=%s,rank=%s,playerID=%s,officialID=%s,xiangongID=%s,rankAwardItemList=%s,accID=%s,fightPower=%s"
                          % (zoneID, rank, playerID, officialID, xiangongID, rankAwardItemList, accID, fightPower), zoneID)
            
            if officialID:
                offObj = ChampionshipOfficial()
@@ -1998,14 +2013,13 @@
                
                offZoneMgr.officialInfo[officialID] = offObj
                
                worshipValue = rank
                if GameWorship.GetWorshipIpyData(worshipType, worshipValue):
                    worshipData = GameWorship.AddWorshipPlayer(playerID, worshipType, worshipValue, zoneID=zoneID, isNotify=False)
                    worshipList.append(worshipData)
            # 名次奖励
            paramList = [rank]
            PlayerCompensation.SendMailByKey("CrossChampionshipPKRank", [playerID], rankAwardItemList, paramList, crossMail=True)
            GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, rank, syncNewXiangongDict)
            GameWorship.AddWorshipPlayer(worshipType, rank, playerID, serverIDRangeList, syncNewWorshipList)
            
        # 处理4强竞猜发奖励
        guessType = 4
@@ -2047,7 +2061,8 @@
    PlayerControl.WorldNotifyCross(serverGroupIDList, 0, "ChampionshipOver")
    
    # 通知新添加的膜拜
    GameWorship.SyncAddCrossWorship(worshipList)
    GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
    GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
    GameWorld.Log("===================================================================")
    return
@@ -2956,6 +2971,8 @@
        playerPack.FightPower = batPlayer.fightPower % ShareDefine.Def_PerPointValue
        playerPack.FightPowerEx = batPlayer.fightPower / ShareDefine.Def_PerPointValue
        playerPack.RealmLV = batPlayer.realmLV
        playerPack.Face = batPlayer.face
        playerPack.FacePic = batPlayer.facePic
        clientPack.PlayerList.append(playerPack)
    clientPack.PlayerCount = len(clientPack.PlayerList)
    
@@ -3115,6 +3132,8 @@
        offPlayer.FightPower = offObj.fightPower % ShareDefine.Def_PerPointValue
        offPlayer.FightPowerEx = offObj.fightPower / ShareDefine.Def_PerPointValue
        offPlayer.RealmLV = offObj.realmLV
        offPlayer.Face = offObj.face
        offPlayer.FacePic = offObj.facePic
        
        offPack = ChPyNetSendPack.tagGCChampionshipOfficial()
        offPack.OfficialID = officialID
@@ -3134,6 +3153,8 @@
            applyPlayer.FightPower = fightPower % ShareDefine.Def_PerPointValue
            applyPlayer.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
            applyPlayer.RealmLV = playerInfo.get("RealmLV", 1)
            applyPlayer.Face = playerInfo.get("Face", 0)
            applyPlayer.FacePic = playerInfo.get("FacePic", 0)
            
            offPack.ApplyPlayerList.append(applyPlayer)
        offPack.ApplyPlayerCount = len(offPack.ApplyPlayerList)