ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -57,7 +57,6 @@
import GameWorldFamilyWar
import PlayerFBHelpBattle
import GameWorldSkyTower
import GMT_CTG
import PyGameData
import GMShell
import IPY_PlayerDefine
@@ -258,7 +257,6 @@
        GameWorldSkyTower.OnPlayerLogin(curPlayer)
        #福地
        GameWorldMineArea.OnPlayerLogin(curPlayer)
        GMT_CTG.OnPlayerLogin(curPlayer)
        
    else:
        pass
@@ -682,8 +680,9 @@
    #offlineValue = olMgr.GetOfflineValue(playerID, PlayerViewCache.FindViewCache(playerID))
    #SyncRelatedPlayerOnlineState(playerID, offlineValue, relatedPlayerIDList)
    
    if curPlayer.GetLV() < 50:
        #GameWorld.DebugLog("跨服相关功能未开启,不同步在线状态到跨服服务器! LV=%s" % curPlayer.GetLV(), curPlayer.GetPlayerID())
    syncLV = IpyGameDataPY.GetFuncCfg("CrossSyncSet", 1)
    if curPlayer.GetLV() < syncLV:
        #GameWorld.DebugLog("跨服相关功能未开启,不同步在线状态到跨服服务器! LV=%s < %s" % (curPlayer.GetLV(), syncLV), curPlayer.GetPlayerID())
        return
    
    cacheBase = PlayerViewCache.GetSyncCrossCacheBase(curPlayer)