ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py
@@ -76,7 +76,7 @@ BaseAttack.SwordStormAttack(tagObj, srcPosX, srcPosY, curSkill, skillPer, skillEnhance, skillMatrix, tick) PassiveBuffEffMng.OnPassiveBuffTrigger(tagObj, None, curSkill, ChConfig.TriggerType_Buff_AttackSubLayer, tick) if GameObj.GetHP(tagObj) > 0: if GameObj.GetHP(tagObj) > 0 and curBuff and hasattr(curBuff, "GetValue") and hasattr(curBuff, "SetRemainTime"): if tagObj.GetDictByKey(ChConfig.Def_PlayerKey_1314HurtCount): # 需要时间配合,不然会导致伤害还没计算完毕 buff提前消失了 curBuff.SetValue(curBuff.GetValue() + 1)