| | |
| | |
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| | |
|
| | | # 血量变化飘血通知
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| | | def ChangeHPView(curObj, srcObj,skillID, changeHP, changType):
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| | | def ChangeHPView(curObj, srcObj, skillID, changeHP, changType):
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| | | srcID, srcType = 0, 0
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| | | if srcObj:
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| | | srcID, srcType = srcObj.GetID(), srcObj.GetGameObjType()
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| | | HPEx = 0 if not hasattr(curObj, "GetHPEx") else curObj.GetHPEx()
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| | | curObj.ChangeHPView(skillID, changeHP, changType, srcID, srcType, curObj.GetHP(), HPEx)
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| | | curObj.ChangeHPView(skillID, min(changeHP, ChConfig.Def_UpperLimit_DWord), changType, srcID, srcType, curObj.GetHP(), HPEx)
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| | | return |