ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -1000,6 +1000,7 @@ return DelBuffBySkillID(curObj, skillID, tick) def PYSync_RefreshBuff(gameObj, curBuff, buffType, notifyAll=True, owner = None): try: sendPack = ChNetSendPack.tagObjAddBuff() if not curBuff: return @@ -1027,5 +1028,7 @@ gameObj.NotifyAll(sendPack.GetBuffer(), sendPack.GetLength()); else: PlayerControl.PyNotifyAll(gameObj, sendPack, notifySelf=True, notifyCnt=-1) except: pass