ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -1000,6 +1000,7 @@
    return DelBuffBySkillID(curObj, skillID, tick)
def PYSync_RefreshBuff(gameObj, curBuff, buffType, notifyAll=True, owner = None):
    try:
    sendPack = ChNetSendPack.tagObjAddBuff()
    if not curBuff:
        return
@@ -1027,5 +1028,7 @@
        gameObj.NotifyAll(sendPack.GetBuffer(), sendPack.GetLength());
    else:
        PlayerControl.PyNotifyAll(gameObj, sendPack, notifySelf=True, notifyCnt=-1)
    except:
        pass