hch
2018-09-20 a8d160566fcad719e98b6ac1ad6354fb6ddb1dc5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4005.py
@@ -1,7 +1,7 @@
#!/usr/bin/python
# -*- coding: GBK -*-
#
# @todo: 增加所有攻击伤害 含普攻
# @todo: 增加所有攻击伤害 含普攻 附加血量判断 --(PVP)主角生命值低于30%时,所有技能伤害再增加60%
#
# @author: Alee
# @date 2018-1-9 下午09:39:37
@@ -18,6 +18,13 @@
def CheckCanHappen(attacker, defender, effect, curSkill):
    # 未配置不验证血量百分比
    hpPer = effect.GetEffectValue(2)
    if hpPer:
        if GameObj.GetHP(attacker)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(attacker) >= hpPer:
            return False
    return GameWorld.CanHappen(effect.GetEffectValue(1))