| | |
| | | import PlayerTurnFight
|
| | | import GameWorldArena
|
| | | import GameWorldItem
|
| | | import PlayerRecData
|
| | | import PlayerAssist
|
| | | import PlayerLove
|
| | |
|
| | |
| | | GameWorldFamilyWar.MapServer_FamilyWarOver(eval(resultName))
|
| | | return
|
| | |
|
| | | # 增加玩家Rec数据
|
| | | if callName == "AddPlayerRec":
|
| | | curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|
| | | recType, valueList, userData, notifyType = eval(resultName)
|
| | | PlayerRecData.MapServer_AddPlayerRec(curPlayer, recType, valueList, userData, notifyType)
|
| | | return
|
| | | |
| | | # 删除通用玩家Rec数据
|
| | | if callName == "AddUniversalGameRec":
|
| | | curPlayer = None if not srcPlayerID else GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|