hxp
2025-02-06 a90833bf05d8f4a338b0224a956a3794c106bb48
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MineArea.py
@@ -19,6 +19,7 @@
import PlayerControl
import PlayerMineArea
import ChConfig
import time
## GM命令执行入口
#  @param curPlayer 当前玩家
@@ -33,18 +34,21 @@
        GameWorld.DebugAnswer(curPlayer, "重置福地玩家: MineArea 0")
        GameWorld.DebugAnswer(curPlayer, "设置已用精力: MineArea e 精力")
        GameWorld.DebugAnswer(curPlayer, "设置工人数量: MineArea w 数量")
        GameWorld.DebugAnswer(curPlayer, "设置刷新次数: MineArea r 次数 [是否超级]")
        GameWorld.DebugAnswer(curPlayer, "管家到期时间: MineArea k 剩余时长分钟")
        GameWorld.DebugAnswer(curPlayer, "设置刷新次数: MineArea r 次数 刷新类型")
        GameWorld.DebugAnswer(curPlayer, "设置聚宝进度: MineArea t 类型 进度值")
        GameWorld.DebugAnswer(curPlayer, "设置帮助次数: MineArea h 次数")
        GameWorld.DebugAnswer(curPlayer, "刷新类型:0-自己物品,1-自己超级,2-周围玩家")
        return True
    
    value1 = msgList[0]
    if value1 == 0:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineWorkerCount, 0)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineWorkerEnergyUsed, 0)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineHousekeeperEndTime, 0)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineHelpAwardCount, 0)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineRefreshCount % 0, 0)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineRefreshCount % 1, 0)
        for refreshType in PlayerMineArea.RefreshTypeList:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineRefreshCount % refreshType, 0)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineTreasureState, 0)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineTreasureAward, 0)
        for treasureType in range(10):
@@ -61,12 +65,21 @@
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineWorkerCount, workerCount)
        GameWorld.DebugAnswer(curPlayer, "设置工人数量: %s" % workerCount)
        
    elif value1 == "k":
        remainMinutes = msgList[1] if len(msgList) > 1 else 0
        if remainMinutes > 0:
            endTime = int(time.time()) + remainMinutes * 60
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineHousekeeperEndTime, endTime)
            GameWorld.DebugAnswer(curPlayer, "设置管家到期时间: %s" % GameWorld.ChangeTimeNumToStr(endTime))
        else:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineHousekeeperEndTime, 0)
            GameWorld.DebugAnswer(curPlayer, "重置管家到期时间: 0")
    elif value1 == "r":
        refreshCount = msgList[1] if len(msgList) > 1 else 0
        isSuper = msgList[2] if len(msgList) > 2 else 0
        refreshType = 1 if isSuper else 0
        refreshType = msgList[2] if len(msgList) > 2 else 0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MineRefreshCount % refreshType, refreshCount)
        GameWorld.DebugAnswer(curPlayer, "设置刷新次数: %s, isSuper=%s" % (refreshCount, isSuper))
        GameWorld.DebugAnswer(curPlayer, "设置刷新次数: %s, Type:%s" % (refreshCount, refreshType))
        
    elif value1 == "t":
        treasureType = msgList[1] if len(msgList) > 1 else 0