ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_Truck.py
@@ -127,7 +127,7 @@ #获取召唤兽的主人 curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC) if curTagPlayer != None and curTagPlayer.GetHP() > 0 : if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0 : #进入战斗状态 AttackCommon.SetPlayerBattleState(curTagPlayer, tick)