ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_Truck.py
@@ -127,7 +127,7 @@
    #获取召唤兽的主人
    curPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curSummonNPC)
    
    if curTagPlayer != None and curTagPlayer.GetHP() > 0 :
    if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0 :
        #进入战斗状态
        AttackCommon.SetPlayerBattleState(curTagPlayer, tick)