| | |
| | | def SetClientMoveTick(self, *args): return _IPY_GameObj.IPY_Player_SetClientMoveTick(self, *args)
|
| | | def Sync_ClientTick(self): return _IPY_GameObj.IPY_Player_Sync_ClientTick(self)
|
| | | def PushSaveData(self): return _IPY_GameObj.IPY_Player_PushSaveData(self)
|
| | | def RealTimeBackupSinglePlayerLogic(self, *args): return _IPY_GameObj.IPY_Player_RealTimeBackupSinglePlayerLogic(self, *args)
|
| | | def Sync_FbSystemMessage(self, *args): return _IPY_GameObj.IPY_Player_Sync_FbSystemMessage(self, *args)
|
| | | def Sync_ShowFbBillboard(self): return _IPY_GameObj.IPY_Player_Sync_ShowFbBillboard(self)
|
| | | def Interface_SaveCard(self, *args): return _IPY_GameObj.IPY_Player_Interface_SaveCard(self, *args)
|