| | |
| | | curPlayer.NotifyCode(msgMark, __GetNotifyCodeList(msgParamList))
|
| | | return
|
| | |
|
| | | def NotifyCodeToClientServer(serverGroupIDList, playerID, msgMark, msgParamList=[]):
|
| | | dataMsg = {"Type":"Player", "ID":playerID, "Mark":msgMark, "Param":msgParamList}
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, dataMsg, serverGroupIDList)
|
| | | def GetCrossWorldNotifyInfo(country, msgMark, msgParamList=[]):
|
| | | return {"Type":ShareDefine.CrossNotify_World, "Params":[country, msgMark, msgParamList]}
|
| | |
|
| | | def GetCrossFamilyNotifyInfo(familyID, msgMark, msgParamList=[]):
|
| | | return {"Type":ShareDefine.CrossNotify_Family, "Params":[familyID, msgMark, msgParamList]}
|
| | |
|
| | | def CrossNotify(serverGroupIDList, crossNotifyList):
|
| | | ''' 跨服广播信息提示,支持同步多条,同时也建议多条一起同步
|
| | | @param serverGroupIDList: 需要同步到的目标服务器组ID列表
|
| | | @param crossNotifyList: 信息提示列表,通过 GetCrossWorldNotifyInfo GetCrossFamilyNotifyInfo 函数获得返回值添加到列表
|
| | | '''
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, crossNotifyList, serverGroupIDList)
|
| | | return
|
| | |
|
| | | def CrossServerMsg_Notify(notifyInfoDict):
|
| | | notifyType = notifyInfoDict["Type"]
|
| | | notifyID = notifyInfoDict["ID"]
|
| | | if notifyType == "Player":
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(notifyID)
|
| | | if not curPlayer:
|
| | | return
|
| | | NotifyCode(curPlayer, notifyInfoDict["Mark"], notifyInfoDict["Param"])
|
| | | return
|
| | |
|
| | | ## 跨服世界广播
|
| | | # @param country 提示的国家
|
| | | # @param msgMark 提示信息Mark
|
| | | # @param msgParamList 信息参数列表
|
| | | # @param mergeMinOSD 该提示针对跨服子服有效的最小开服天, >=0时有限制
|
| | | # @param mergeMaxOSD 该提示针对跨服子服有效的最大开服天, >=0时有限制
|
| | | # @param mergeMapInfo 该提示所属的跨服活动地图信息, 主要用于不同子服对应所跨的活动地图ID
|
| | | # @remarks |
| | | def MergeWorldNotify(country, msgMark, msgParamList=[], lineID=0, mergeMinOSD=-1, mergeMaxOSD=-1, mergeMapInfo=[], isMapNotify=0):
|
| | | # 非地图同步的广播才进行全服广播
|
| | | if not isMapNotify:
|
| | | GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
|
| | | notifyDict = {"country":country, "msgMark":msgMark, "msgParamList":msgParamList, "lineID":lineID, |
| | | "mergeMinOSD":mergeMinOSD, "mergeMaxOSD":mergeMaxOSD, "mergeMapInfo":mergeMapInfo}
|
| | | #.SendBroadcastMerge(ChConfig.Def_MergeWorldNotify, 0, notifyDict, False)
|
| | | def CrossServerMsg_Notify(crossNotifyList):
|
| | | GameWorld.DebugLog("收到跨服同步的广播提示内容: count=%s" % len(crossNotifyList))
|
| | | for notifyInfo in crossNotifyList:
|
| | | if "Type" not in notifyInfo or "Params" not in notifyInfo:
|
| | | continue
|
| | | notifyType = notifyInfo["Type"]
|
| | | params = notifyInfo["Params"]
|
| | | if notifyType == ShareDefine.CrossNotify_World:
|
| | | country, msgMark, msgParamList = params
|
| | | WorldNotify(country, msgMark, msgParamList)
|
| | | elif notifyType == ShareDefine.CrossNotify_Family:
|
| | | familyID, msgMark, msgParamList = params
|
| | | FamilyNotify(familyID, msgMark, msgParamList)
|
| | | |
| | | return
|
| | |
|
| | | ## 世界广播
|
| | |
| | | # @return 无返回值
|
| | | # @remarks
|
| | | def WorldNotify(country, msgMark, msgParamList=[]):
|
| | | if GameWorld.IsCrossServer():
|
| | | MergeWorldNotify(country, msgMark, msgParamList)
|
| | | else:
|
| | | GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
|
| | | GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
|
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|