| | |
| | | EventShell.EventResponse_OnFamilyLVUp(curPlayer)
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| | |
|
| | | if curPlayer.GetFamilyMemberLV() != refreshPack.GetFamilyMemberLV():
|
| | | # 因为仙盟职位没有存DBPlayer,而跨服后又没有Family信息,所以这里做个存储,用于跨服用
|
| | | curPlayer.SetReceivedSalary(refreshPack.GetFamilyMemberLV())
|
| | | curPlayer.SetFamilyMemberLV(refreshPack.GetFamilyMemberLV())
|
| | | #通知周围玩家家族职位刷新
|
| | | #curPlayer.Notify_FamilyMemberLVRefresh()
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| | |
| | | Sync_FamilyDayRewardState(curPlayer)
|
| | | return
|
| | |
|
| | | def FamilyPlayerOnLoginCross(curPlayer):
|
| | | ## 登录跨服服务器
|
| | | crossFamilyMemberLV = curPlayer.GetReceivedSalary()
|
| | | if crossFamilyMemberLV:
|
| | | curPlayer.SetFamilyMemberLV(crossFamilyMemberLV)
|
| | | GameWorld.DebugLog("跨服登录设置仙盟职位等级: %s" % crossFamilyMemberLV, curPlayer.GetPlayerID())
|
| | | |
| | | return
|
| | |
|
| | |
|
| | |
|
| | |
|