ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -60,6 +60,7 @@
#import PlayerFamilyTech
import MergeChildMsg
import PlayerFamilyRedPacket
import PlayerFBHelpBattle
import PlayerFamilyStore
import PlayerFamilySWRH
import GameWorldProcess
@@ -781,7 +782,10 @@
        if not curPlayer:
            return
        ret = PlayerStore.DoStoreServerBuyQueryResult(curPlayer, eval(resultName))
        resultName = '%s' % ret
        if ret == None:
            resultName = ''
        else:
            resultName = '%s' % ret
        
    #玩家等级奖励
    if callName == "GetPlayerLVAward":
@@ -840,6 +844,17 @@
#        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
#        resultName = '%s' % PlayerFamilyTech.OnQuery_PlayerFamilyTechLVUP(curPlayer, eval(resultName))
    
    # 副本助战
    if callName =="FBHelpBattle":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerFBHelpBattle.MapServer_FBHelpBattle(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 战盟仓库
    if callName == "FamilyStore":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)