ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -116,7 +116,6 @@ #时间相差过大,可能因网络引起,拉回 GameWorld.DebugLog("PlayerMoveCheckClientWorldTick -- 服务器tick %s-客户端%s时间相差过大,可能因网络引起,拉回" % ( gameWorldTick, clientWorldTick), curPlayer.GetID()) curPlayer.Sync_ClientTick() return False if gameWorldTick - curPlayer.GetDictByKey("CheckTick") > 60000: