ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -412,7 +412,7 @@
#  @return GUID
#  @remarks addItemList支持append字典
def SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold = 0, goldPaper = 0, silver = 0, 
                         detail="", moneySource=ChConfig.Def_GiveMoney_Mail, crossMail=False):
                         detail="", moneySource=ChConfig.Def_GiveMoney_Mail, crossMail=False, mailType=0):
    if not playerIDList:
        return ""
    
@@ -442,20 +442,24 @@
        startIndex = i*perMailItemCnt
        GUID = str(uuid.uuid1())
        AddPersonalItem(GUID, addItemDictList[startIndex:startIndex + perMailItemCnt], playerIDList, 
                                           limitTime, "%s<$_$>%s<$_$>%s" % (ChConfig.Def_Mail_SenderSys, title, content),
                                           limitTime, GetMailText(title, content, mailType),
                                           gold, goldPaper, silver, detail, moneySource, crossMail)
    return GUID
## 发送纯文字个人补偿
#  @param limitTime 可以传空
#  @return None
def SendPersonalAsTextMail(PlayerID, title, content, limitTime):
def SendPersonalAsTextMail(PlayerID, title, content, limitTime, mailType=0):
    if GameWorld.IsCrossServer():
        return
    GUID = str(uuid.uuid1())
    PyAddPersonalCompensation(GUID, PlayerID, GameWorld.GetCurrentDataTimeStr(), limitTime, 
                              "%s<$_$>%s<$_$>%s" % (ChConfig.Def_Mail_SenderSys,title, content))
                              GetMailText(title, content, mailType))
    return
def GetMailText(title, content, mailType=0, sender=ChConfig.Def_Mail_SenderSys):
    ## 获取邮件字段 Text 内容
    return "%s<$_$>%s<$_$>%s<$_$>%s" % (sender, title, content, mailType)
def GetEntireCompensationInfo(checkState, limitLVType, limitLV):
    return checkState * 1000000 + limitLVType * 100000 + limitLV
@@ -480,9 +484,10 @@
        compensation = compensationMgr.PersonalCompensationAt(playerID, i)
        
        contentList = compensation.Text.split("<$_$>")
        if len(contentList) != 3:
        if len(contentList) < 3:
            continue
        sender, title, content = contentList
        sender, title, content = contentList[:3]
        mailType = GameWorld.ToIntDef(contentList[3]) if len(contentList) > 3 else 0
        
        if tempSign in content and tempSignEnd in content:
            title = content[content.index(tempSign) + len(tempSign):content.index(tempSignEnd)]
@@ -501,7 +506,7 @@
        recState = compensationMgr.FindPlayerRecState(playerID, GUID)
        
        infoDict = {"GUID":GUID, "Gold":compensation.Gold, "GoldPaper":compensation.GoldPaper, "Silver":compensation.Silver,
                    "Sender":sender, "Title":title, "Content":content, "RecState":recState,
                    "Sender":sender, "Title":title, "Content":content, "RecState":recState, "MailType":mailType,
                    "CreateTime":compensation.CreateTime, "LimitTime":compensation.LimitTime, "ItemList":itemList}
        
        retList.append(infoDict)
@@ -550,9 +555,10 @@
        return
    
    contentList = compensation.Text.split("<$_$>")
    if len(contentList) != 3:
    if len(contentList) < 3:
        return
    sender, title, content = contentList
    sender, title, content = contentList[:3]
    mailType = GameWorld.ToIntDef(contentList[3]) if len(contentList) > 3 else 0
    
    if searchTitle and searchTitle not in title:
        return
@@ -574,7 +580,7 @@
            continue
        itemList.append([itemID, curItem.Count, curItem.IsBind, curItem.UserData])
        
    compensationDict = {"GUID":GUID, "CheckState":checkState, "LimitLVType":limitLVType, "LimitLV":limitLV,
    compensationDict = {"GUID":GUID, "CheckState":checkState, "LimitLVType":limitLVType, "LimitLV":limitLV, "MailType":mailType,
                        "Gold":compensation.Gold, "GoldPaper":compensation.GoldPaper, "Silver":compensation.Silver,
                        "PlayerJob":compensation.PlayerJob, "Sender":sender, "Title":title, "Content":content, "OnlyServerID":compensation.ServerID,
                        "CreateTime":compensation.CreateTime, "LimitTime":compensation.LimitTime, "ItemList":itemList}
@@ -639,7 +645,7 @@
    return successGUIDList
def SendEntireMail(mailTypeKey, getDays, limitLV, limitLVType, addItemList=[], paramList=[], \
                   gold=0, goldPaper=0, silver=0, detail="", moneySource=ChConfig.Def_GiveMoney_Mail, GUID=""):
                   gold=0, goldPaper=0, silver=0, detail="", moneySource=ChConfig.Def_GiveMoney_Mail, GUID="", mailType=0):
    ''' 发送全服邮件
    @param mailTypeKey: 邮件模板key
    @param getDays: 有效天数
@@ -675,7 +681,7 @@
    PlayerJob = 127 # 默认全职业可领
    serverID = 0 # 默认所有服务器ID
    
    AddEntireItem(GUID, addItemDictList, limitTime, mailInfo, PlayerJob, "%s<$_$>%s<$_$>%s" % (sender, title, content),
    AddEntireItem(GUID, addItemDictList, limitTime, mailInfo, PlayerJob, GetMailText(title, content, mailType, sender),
                  gold, goldPaper, silver, detail, serverID)
    return