ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_BossFirstKill.py
@@ -139,8 +139,9 @@ Sync_BossFirstKillState(curPlayer, [bossID]) return def Sync_BossFirstKillState(curPlayer, syncBossIDList=[], isForce=False): if not syncBossIDList: def Sync_BossFirstKillState(curPlayer, syncBossIDList=None, isForce=False): if syncBossIDList == None: syncBossIDList = [] ipyDataMgr = IpyGameDataPY.IPY_Data() for index in xrange(ipyDataMgr.GetBOSSFirstKillCount()): ipyData = ipyDataMgr.GetBOSSFirstKillByIndex(index)