ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -1211,12 +1211,11 @@ PyGameData.g_needRefreshMapServerState = True # 有玩家离开地图设置需要刷新 PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick) playerID = curPlayer.GetPlayerID() if not isDisconnect: CrossPlayerData.ClearCrossSyncDataCache(curPlayer) PyGameData.g_fbBuyBuffTimeDict.pop(playerID, None) #清除地图玩家缓存 playerID = curPlayer.GetPlayerID() PyGameData.g_zhuXianSkillAddPerDict.pop(playerID, None) PyGameData.g_zhuXianSkillReducePerDict.pop(playerID, None) PyGameData.g_playerFuncAttrDict.pop(playerID, None)