| | |
| | | |
| | | for itemID, itemCount, isAuctionItem in awardItemList: |
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem], event=["ActBuyCountGift", False, {}]) |
| | | |
| | | ItemControler.NotifyGiveAwardInfo(curPlayer, awardItemList, "ActBuyCountGift") |
| | | |
| | | addDataDict = {"actNum":actNum, "cfgID":cfgID, "buyCount":buyCount, "awardItemList":str(awardItemList)} |
| | | DataRecordPack.DR_FuncGiveItem(curPlayer, "ActBuyCountGift", addDataDict) |
| | | GameWorld.Log("购买次数礼包活动领取奖励! actNum=%s,cfgID=%s,buyCount=%s,awardItemList=%s" |