| | |
| | | RunQuestEvent(curPlayer, "on_buy_mission_sum", buyNum, Def_RunQuestType_RunAll)
|
| | | return
|
| | |
|
| | | ## 坐骑升阶
|
| | | # @param curPlayer 玩家实例
|
| | | # @param eventName
|
| | | # @return None
|
| | | def EventRespons_OnHorseUp(curPlayer, updClassLV, updStarLV):
|
| | | #星级*100+阶级
|
| | | RunQuestEvent(curPlayer, "on_horseup", updStarLV*100+updClassLV, Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | ## 穿装备触发判断所穿橙装数量
|
| | | # @param curPlayer 玩家实例
|
| | |
| | | #法宝之魂激活
|
| | | RunQuestEvent(curPlayer, "mwsoulactive", soulid, Def_RunQuestType_RunAll)
|
| | | return
|
| | |
|
| | | def EventRespons_PassQueenRelecs(curPlayer, lineID):
|
| | | #S级通关X层娲皇遗迹
|
| | | RunQuestEvent(curPlayer, "passqueenrelecs", lineID, Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_HorseUp(curPlayer, alllv):
|
| | | #坐骑升级
|
| | | RunQuestEvent(curPlayer, "horseup", alllv, Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | def EventRespons_SuitPlus(curPlayer, cnt):
|
| | | #2阶强化防具套装X件
|
| | | RunQuestEvent(curPlayer, "suitplus", cnt, Def_RunQuestType_Normal)
|
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #================================================================================
|