| | |
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_HorseAllLV, 1, [horseID, updClassLV])
|
| | |
|
| | | EventShell.EventRespons_HorseLV(curPlayer, updClassLV)
|
| | | |
| | | EventShell.EventRespons_HorseUp(curPlayer)
|
| | |
|
| | | addLV = updClassLV - horseLV
|
| | | if addLV:
|
| | |
| | | #EventReport.WriteEvent_custom_mission_log(curPlayer, ChConfig.CME_Class_Horse, ChConfig.CME_Log_End, 1, cmeInfoEx=str(updateClassLV))
|
| | | sumLV = GetHorseSumLV(curPlayer)
|
| | | PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_Horse, sumLV)
|
| | |
|
| | | # 刷属性,更新排行榜
|
| | | RefreshHorseAttr(curPlayer)
|
| | | # 玩家马匹进阶
|