xdh
2018-12-28 acb57c78d332420f59605f94dd0a071c536fe7dd
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossRealmPK.py
@@ -153,6 +153,8 @@
        curPlayer.Sync_TimeTick(ChConfig.tttTowerTake, 0, max(notify_tick, 0), True)
        
    FBCommon.Notify_FBHelp(curPlayer, __GetFBHelpInfo())
    PlayerControl.DelLimitSuperBuff(curPlayer, tick)
    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
    return
def __GetFBHelpInfo():
@@ -395,7 +397,7 @@
        
        if player.GetPlayerAction() == IPY_GameWorld.paDie or player.GetHP() <= 0:
            GameWorld.DebugLog("复活玩家...", player.GetPlayerID())
            ChPlayer.PlayerRebornByType(player, ChConfig.rebornType_System, tick)
            ChPlayer.PlayerRebornByType(player, ChConfig.rebornType_System, tick, isAddSuperBuff=False)
            __ResetPlayerState(gameFB, player, playerID)
        else:
            __ResetPlayerState(gameFB, player, playerID, False)