| | |
| | | import PlayerActivity
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| | | import NetPackCommon
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| | | import ItemControler
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| | | import PlayerActLogin
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| | | import EventReport
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| | |
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| | | FBDict_StartTick = 'FBDict_StartTick%s' #开始时间
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| | |
| | | FBDict_IsReduceing = 'FBDict_IsReduceing%s' #是否掉血中
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| | | FBPlayerDict_Rank = "FBPlayerDict_Rank" # 玩家排名
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| | | FBDict_BossTotalHP = 'FBDict_BossTotalHP%s' #BOSS血量
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| | | FBDict_LastHurtTick = 'FBDict_LastHurtTick' #上次伤害时间
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| | |
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| | | g_heroHurtDict = {} #{playerID:hurt}
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| | |
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| | |
| | | remainHP = GetBossRemainHP(lineID, tick)
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| | | totalHP = __GetBossTotalHP(lineID)
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| | | hpReduceSpeed = curSpeed * 10000 / totalHP if totalHP else 0
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| | | remainHPPer = min(100, remainHP * 100 / totalHP) if totalHP else 0
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| | | remainHPPer = min(1000000, remainHP * 1000000 / totalHP) if totalHP else 0
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| | | myHurt = g_heroHurtDict.get(curPlayer.GetID(), 0)
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| | | fbHelpDict = {FBCommon.Help_lineID:lineID, "hurtInfo":hurtInfo, 'hpReduceSpeed':hpReduceSpeed,
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| | | 'remainHPPer':remainHPPer, 'isReduceing':isReduceing,'myHurt':myHurt % ChConfig.Def_PerPointValue,
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| | |
| | | # @return None
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| | | def DoFB_Player_HurtNPC(curPlayer, curNPC, hurtHP):
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| | | UpdateHurtInfo(curPlayer, hurtHP)
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| | | GameWorld.GetGameFB().SetGameFBDict(FBDict_LastHurtTick, GameWorld.GetGameWorld().GetTick())
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| | | return
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| | | #
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| | | def UpdateHurtInfo(curPlayer, hurtHP, isAdd=False):
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| | |
| | | startTick = gameWorld.GetGameWorldDictByKey(FBDict_StartTick % lineID)
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| | | if not startTick or overTick:
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| | | return
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| | | lastHurtTick = gameFB.GetGameFBDictByKey(FBDict_LastHurtTick)
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| | | if lastHurtTick and tick - lastHurtTick >= 2000:
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| | | StopReduceHP(lineID, tick)
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| | | GameWorld.GetGameFB().SetGameFBDict(FBDict_LastHurtTick, 0)
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| | | |
| | | FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 5000)
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| | | __CheckBossHP(tick)
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| | |
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| | |
| | | gameFB.SetPlayerGameFBDict(firstPlayerID, FBPlayerDict_Rank, 1)
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| | | if not dropPosX or not dropPosY:
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| | | dropPosX, dropPosY = firstPlayer.GetPosX(), firstPlayer.GetPosY()
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| | | prizeItemList = GiveZhuXianBossAward(firstPlayer, lineID, dropItemMapInfo=[dropPosX, dropPosY, True])
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| | | prizeItemList = GiveZhuXianBossAward(firstPlayer, lineID, dropItemMapInfo=[dropPosX, dropPosY, True, True])
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| | | if not prizeItemList:
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| | | # 没有掉落时直接通知结算,防止卡副本
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| | | firstPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True)
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| | |
| | | if leaveServerTick and tick - leaveServerTick < ChConfig.Def_PlayerOfflineProtectTime:
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| | | #离线超过3分钟的不给奖励
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| | | msgStr = str([ShareDefine.Def_UniversalGameRecType_ZhuXianBossRecord, [firstPlayerID, lineID], [], 0, 0])
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| | | playerManager.GameServer_QueryPlayerResult(0, 0, 0, 'AddUniversalGameRec', msgStr, len(msgStr))
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| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'AddUniversalGameRec', msgStr, len(msgStr))
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| | |
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| | | helpItemList = FBCommon.GetFBLineReward(mapID, lineID)
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| | | if helpItemList: #同盟协助奖励
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| | | needSpace = len(helpItemList)
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| | | jsonItemList = FBCommon.GetJsonItemList(helpItemList)
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| | | for index in range(0 , playerManager.GetPlayerCount()):
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| | | curPlayer = playerManager.GetPlayerByIndex(index)
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| | |
| | | continue
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| | | if curPlayerID == firstPlayerID:
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| | | continue
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| | | if curPlayer.GetFamilyID() != firstPlayerFamilyID:
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| | | continue
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| | | remainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhuXianBossHelpCnt)
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| | | if not remainCnt:
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| | | continue
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhuXianBossHelpCnt, remainCnt-1)
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| | | NotifyZXHelpCnt(curPlayer)
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| | | curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True)
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| | | overDict = {FBCommon.Over_rank:0, FBCommon.Over_itemInfo:jsonItemList}
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| | | FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, isPass, overDict)
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| | | |
| | | packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
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| | | if needSpace > packSpace:
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| | | PlayerControl.SendMailByKey('ZXBossHelperReward', [curPlayerID], helpItemList)
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| | | remainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhuXianBossHelpCnt)
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| | | if curPlayer.GetFamilyID() == firstPlayerFamilyID and remainCnt:
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ZhuXianBossHelpCnt, remainCnt-1)
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| | | NotifyZXHelpCnt(curPlayer)
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| | | ItemControler.GivePlayerItemOrMail(curPlayer, helpItemList, 'ZXBossHelperReward')
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| | | overDict = {FBCommon.Over_rank:0, FBCommon.Over_itemInfo:jsonItemList}
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| | | FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, isPass, overDict)
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| | | else:
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| | | for itemID, itemCount, isBind in helpItemList:
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| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
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| | | |
| | | overDict = {FBCommon.Over_rank:0}
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| | | FBCommon.NotifyFBOver(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, lineID, 0, overDict)
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| | | |
| | | return
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| | |
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| | | def GiveZhuXianBossAward(curPlayer, lineID, isMail=False, dropItemMapInfo=[]):
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| | |
| | | FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss, addCnt)
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| | | # 每日活动
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| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_ZhuXianBoss, addCnt)
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| | | PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_ZhuXianBOSS, addCnt)
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| | | return prizeItemList
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| | |
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| | | def OnPickUpItem(curPlayer, curItem, tick):
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| | |
| | | if not startTick:
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| | | gameWorld.SetGameWorldDict(FBDict_RemainHP % lineID, __GetBossTotalHP(lineID))
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| | | gameWorld.SetGameWorldDict(FBDict_StartTick % lineID, tick)
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| | | FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 0)
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| | | return
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| | |
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| | | def __GetBossTotalHP(lineID):return GameWorld.GetGameWorld().GetGameWorldDictByKey(FBDict_BossTotalHP%lineID)
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| | |
| | | def CheckCanAttackTagObjInFB(attacker, defender):
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| | | atkObjType = attacker.GetGameObjType()
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| | | defObjType = defender.GetGameObjType()
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| | | if atkObjType == IPY_GameWorld.gotPlayer and defObjType == IPY_GameWorld.gotNPC:
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| | | gameWorld = GameWorld.GetGameWorld()
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| | | lineID = gameWorld.GetPropertyID() - 1
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| | | if not gameWorld.GetGameWorldDictByKey(FBDict_IsReduceing%lineID):
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| | | PlayerControl.NotifyCode(attacker, 'TryEnterJadeDynastyBossError_7')
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| | | gameWorld = GameWorld.GetGameWorld()
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| | | lineID = gameWorld.GetPropertyID() - 1
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| | | if defObjType == IPY_GameWorld.gotNPC and defender.GetNPCID() == CurFBLineBOSSID(lineID):
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| | | if not PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {}):
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| | | if atkObjType == IPY_GameWorld.gotPlayer:
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| | | PlayerControl.NotifyCode(attacker, 'TryEnterJadeDynastyBossError_7')
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| | | return False
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| | | return True
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| | |
|
| | | ##处理副本中杀死玩家逻辑
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| | | # @param curPlayer 玩家实例
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| | | # @param defender 防守者
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| | | # @param tick 时间戳
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| | | # @return 布尔值
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| | | # @remarks 处理副本中杀死玩家逻辑
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| | | def DoFBOnKill_Player(atkobj, defender, tick):
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| | | return True |