| | |
| | |
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| | | import copy
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| | | import time
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| | | import random
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| | |
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| | | #---------------------------------------------------------------------
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| | | TeamFBAskType_Match = 0 # 组队副本进入询问类型 - 匹配
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| | |
| | | SyncTeamEnterFBPrepareInfo(curTeam, askMapID, askMapEx, memStateDict, True)
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| | | return
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| | |
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| | | #// B9 0A 按条件邀请玩家加入队伍 #tagCGInvitePlayerJoinTeamByLV
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| | | #
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| | | #struct tagCGInvitePlayerJoinTeamByLV
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| | | #{
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| | | # tagHead Head;
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| | | # WORD LVLimit; // 目标玩家大于等于此等级
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| | | # BYTE InviteCnt; // 邀请玩家个数
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| | | #};
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| | | def OnInvitePlayerJoinTeamByLV(index, clientData, tick):
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| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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| | | lvlimit = clientData.LVLimit
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| | | inviteCnt = clientData.InviteCnt
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| | | |
| | | curPlayerTeam = curPlayer.GetTeam()
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| | | if not curPlayerTeam:
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| | | return
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| | | curInviteCnt = 0 #当前邀请数量
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| | | playerManager = GameWorld.GetPlayerManager()
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| | | playerCount = playerManager.GetActivePlayerCount()
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| | | if playerCount < 2:
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| | | return
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| | | indexList = range(playerCount)
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| | | random.shuffle(indexList)
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| | | for i in indexList:
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| | | tagPlayer = playerManager.GetActivePlayerAt(i)
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| | | if tagPlayer == None or not tagPlayer.GetInitOK():
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| | | continue
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| | | if PlayerControl.GetIsTJG(tagPlayer):
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| | | continue
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| | | if tagPlayer.GetPlayerID() == curPlayer.GetPlayerID():
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| | | continue
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| | | if tagPlayer.GetLV() < lvlimit:
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| | | continue
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| | | if tagPlayer.GetTeam():
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| | | continue
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| | | if InvitePlayerJoinTeamReq(curPlayer, tagPlayer, curPlayerTeam, tick):
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| | | curInviteCnt +=1
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| | | if curInviteCnt >= inviteCnt:
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| | | break
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| | | |
| | | return |