| | |
| | | PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
|
| | | return
|
| | |
|
| | | if callName == "DynamicLineMapOpen":
|
| | | realMapID, copyMapID = eval(resultName)
|
| | | PlayerFB.OnCrossDynamicLineOpen(realMapID, copyMapID)
|
| | | return
|
| | | |
| | | if callName == "DynamicLineMapClose":
|
| | | realMapID, copyMapID = eval(resultName)
|
| | | PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID)
|
| | | return
|
| | | |
| | | if callName == "DynamicLineMapInitOK":
|
| | | realMapID, copyMapCount = eval(resultName)
|
| | | PlayerFB.OnCrossDynamicMapReset(realMapID, copyMapCount)
|
| | | return
|
| | | |
| | | if callName == "CommMapServerInitOK":
|
| | | dataMapID, lineID, realMapID, copyMapID = eval(resultName)
|
| | | PyGameData.g_commMapLineInfo[(dataMapID, lineID)] = (realMapID, copyMapID)
|