ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -177,6 +177,7 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
@@ -238,17 +239,9 @@
    
    # 进行匹配
    if requestType == 1:
        dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
        if dayFreeMatchCountMax:
            todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
            todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
            todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
            if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
                GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)"
                                   % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), playerID)
                return
        if not CheckHavePKCount(curPlayer):
            return
        dataMsg = {
                   "seasonID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID), # 赛季ID
                   "pkZoneID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID), # PK赛区
@@ -264,6 +257,7 @@
                   "pkScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore), # 当前积分
                   "danLV":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV), # 当前段位
                   "cWinCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount), # 连胜次数
                   "cLoseCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount), # 连败次数
                   "ondayScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore), # 过天时的积分
                   }
        GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKMatch, dataMsg)
@@ -276,6 +270,20 @@
        GameWorld.Log("    发送取消匹配到GameServer sendMsg=%s" % str(sendMsg), playerID)
        
    return
def CheckHavePKCount(curPlayer):
    ## 检查是否有PK次数
    dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
    if dayFreeMatchCountMax:
        todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
        todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
        todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
        if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
            GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)"
                               % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), curPlayer.GetPlayerID())
            return False
    return True
def CrossServerMsg_PKOverInfo(curPlayer, overInfo):
    ## 收到跨服服务器的PK结算信息
@@ -335,10 +343,13 @@
        winCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount) + 1
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, winCount)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, cWinCount)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
        GameWorld.Log("    winner winCount=%s,cWinCount=%s" % (winCount, cWinCount), playerID)
    else:
        cLoseCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount) + 1
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, cLoseCount)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
        GameWorld.Log("    loser cWinCount=0", playerID)
        GameWorld.Log("    loser cLoseCount=%s" % cLoseCount, playerID)
        
    # 同一天的话增加当日PK次数
    if isToday:
@@ -369,61 +380,20 @@
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    playerID = curPlayer.GetPlayerID()
    isWinner = clientData.IsWin
    billboardCfg = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKCfg", 1, [])
    if not billboardCfg or len(billboardCfg) != 2:
        GameWorld.ErrLog("跨服竞技场排行榜配置错误!")
        return
    danLVLimit = billboardCfg[1]
    playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
    #策划设计该机器人目的为了前期体验,这里只验证是否超过上榜段位即可,即使作弊也不管,只要有次数即可
    if playerDanLV >= danLVLimit:
        GameWorld.ErrLog("该段位不允许与机器人匹配PK!playerDanLV=%s,danLVLimit=%s" % (playerDanLV, danLVLimit), playerID)
    if GameWorld.IsCrossServer():
        GameWorld.DebugLog("跨服服务器无法发起机器人结算!", playerID)
        return
    
    zoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
    seasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
    pkScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
    danLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
    cWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount)
    if not CheckHavePKCount(curPlayer):
        return
    
    ondayScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore)
    dayScore = max(0, pkScore - ondayScore) # 今日已获得积分,正积分
    baseScoreList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKScore", 2) # 胜负保底分
    wBaseScore = baseScoreList[0] if len(baseScoreList) > 0 else 0
    lBaseScore = baseScoreList[1] if len(baseScoreList) > 1 else 0
    wExScore = eval(IpyGameDataPY.GetFuncCompileCfg("CrossRealmPKScore", 3)) # 胜方附加分
    lExScore = 0
    if isWinner:
        addScore = wBaseScore + wExScore
        cWinCount += 1
    else:
        addScore = lBaseScore + lExScore
        cWinCount = 0
    dayMaxScore = IpyGameDataPY.GetFuncCfg("CrossRealmPKScore", 1) # 每日获得积分上限,0为不限制
    if dayMaxScore and addScore:
        addScore = min(dayMaxScore - dayScore, addScore)
    GameWorld.Log("机器人跨服PK结算: isWinner=%s,zoneID=%s,seasonID=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s"
                  % (isWinner, zoneID, seasonID, pkScore, danLV, cWinCount, addScore), playerID)
    pkScore += addScore
    winIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
    if winIpyData and winIpyData.GetLVUpScore() and pkScore >= winIpyData.GetLVUpScore():
        danLV += 1
    # 只同步以下信息,其他信息前端自行补全
    overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
    overPack.AddScore = addScore
    overPack.Score = pkScore
    overPack.DanLV = danLV
    overPack.CWinCnt = cWinCount
    NetPackCommon.SendFakePack(curPlayer, overPack)
    isToday = True # 机器人结算的默认当天
    __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday)
    dataMsg = {
               "playerID":playerID,
               "isWinner":isWinner,
               }
    GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKRobotOver, dataMsg)
    GameWorld.Log("同步跨服服务器与机器人PK结算: %s" % str(dataMsg), playerID)
    return
@@ -446,8 +416,15 @@
    if not dayFreeMatchCountMax:
        GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
        return
    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
    todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
    todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
    todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
    canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
    if canPKCount >= dayFreeMatchCountMax:
        GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
        return
    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
    #todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
    if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
        GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
        return
@@ -589,7 +566,7 @@
                       % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
    drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
    for itemID, itemCnt, isBind in awardItemList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
        
    if awardType == 3:
        PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
@@ -712,7 +689,7 @@
        PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
    else:
        for itemID, itemCnt, isBind in awardItemList:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
            
    GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
    drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}