ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -147,6 +147,13 @@ return PyDataManager.GetFriendManager().AddFriends(playerID) def IsFriend(playerID, tagPlayerID): ## 判断双方是否好友 curFriends = PyDataManager.GetFriendManager().GetFriends(playerID) if not curFriends: return False return curFriends.Find(tagPlayerID) != None #--------------------------------------------------------------------- ##好友检查 # @param curPlayer 申请好友的玩家