ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -376,6 +376,10 @@ FBCommon.NotifyFBHelp(curPlayer, lineID, fbHelpDict) return def DoFB_Npc_KillNPC(attacker, curNPC, tick): __FBNPCOnKilled(curNPC, tick) return ##玩家杀死NPC # @param curPlayer:玩家实例 # @param curNPC:当前被杀死的NPC @@ -383,6 +387,10 @@ # @return 返回值无意义 # @remarks 玩家主动离开副本. def DoFB_Player_KillNPC(curPlayer, curNPC, tick): __FBNPCOnKilled(curNPC, tick) return def __FBNPCOnKilled(curNPC, tick): curNPCID = curNPC.GetNPCID() gameFB = GameWorld.GetGameFB() killNPCCount = gameFB.GetGameFBDictByKey(FBKey_KillNPCCount % curNPCID) + 1