ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
@@ -34,9 +34,6 @@ if not defender: return if defender.GetGameObjType() != IPY_GameWorld.gotPlayer: return findSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID) if not findSkill: return @@ -52,6 +49,9 @@ return BuffSkill.SetBuffLayer(attacker, findBuff, findBuff.GetLayer()-1, skillTypeID=findSkill.GetSkillTypeID()) if defender.GetGameObjType() != IPY_GameWorld.gotPlayer: # 不反弹NPC return # 给对方加buff BuffSkill.DoAddBuff(defender, SkillCommon.GetBuffType(tagSkill), tagSkill,