| | |
| | | Def_PlayerKey_AttrXPRestorePer = "AttrXPRestorePer" #自动恢复XP值比率
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| | | Def_PlayerKey_MarkLoadMapTick = "LoadMapTickVIP" #记录切换地图后的tick,VIP
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| | | Def_PlayerKey_MTFreeOnlineRefreshTick = "MTFreeOnlineRTick" # 寻宝在线计算时间
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| | | Def_PlayerKey_MFPFightPower = "MFPFightPower_%s" #模块战斗力, 参数(模块类型索引)
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| | | Def_PlayerKey_MFPFightPower = "MFPFightPower_%s" #模块战斗力, 求余亿部分,参数(模块类型索引)
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| | | Def_PlayerKey_MFPFightPowerPoint = "MFPFightPowerPoint_%s" #模块战斗力, 整除亿部分,参数(模块类型索引)
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| | | Def_PlayerKey_MFPSkill = "MFPSkill_%s" #技能附加战斗力, 参数(模块类型索引)
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| | | Def_PlayerKey_MFPSkillEx = "MFPSkillEx_%s" #技能附加战斗力, 参数(模块类型索引)
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| | | Def_PlayerKey_MFPEx = "MFPEx_%s" #模块附加战斗力, 参数(模块类型索引)
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| | | Def_PlayerKey_MFPExPoint = "MFPExPoint_%s" #模块附加战斗力, 参数(模块类型索引)
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| | | Def_PlayerKey_AtkWithoutBuff = "AtkWithoutBuff" #玩家无buff状态下的攻击值
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| | |
| | | #奖励记录 - 从低位到高位,每位表示:0-不可领;1-可领取;2-已领
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| | | Def_PDict_OSC_BillAwardRecord = "OSCBillAwardRecord" # 开服活动排行奖励记录, 按活动类型位存储是否领取/处理过
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| | | Def_PDict_OSC_TagAwardRecord = "OSCTagAwardRecord_%s" # 开服活动目标奖励记录, 参数(活动类型), 按奖励位存储是否领取
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| | | Def_PDict_OSC_RecordData = "OSCRecordData_%s" # 开服活动记录数值, 参数(活动类型)
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| | | Def_PDict_OSC_RecordData = "OSCRecordData_%s" # 开服活动记录数值, 求余亿部分,参数(活动类型)
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| | | Def_PDict_OSC_RecordDataEx = "OSCRecordDataEx_%s" # 开服活动记录数值, 整除亿部分,参数(活动类型)
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| | | Def_PDict_OSC_EndMailState = "EndMailState" # 开服活动结束发放邮件处理状态, 记录该状态的目的是防止开服活动版本变更导致旧号重复补发奖励;
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| | |
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| | | # 法器
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| | |
| | | Def_PDict_FightPower_HighestEx = "FightPower_HighestEx" # 历史最高总战斗力
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| | | Def_PDict_FightPower_Total = "FightPower_Total" # 总战斗力
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| | | Def_PDict_FightPower_TotalEx = "FightPower_TotalEx" # 总战斗力
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| | | Def_PDict_FightPower_Horse = "FightPower_Horse" # 坐骑战斗力
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| | |
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| | | Def_PDict_FightPower_List = [Def_PDict_FightPower_Total, Def_PDict_FightPower_TotalEx, Def_PDict_FightPower_Horse]
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| | | Def_PDict_FightPower_List = [Def_PDict_FightPower_Total, Def_PDict_FightPower_TotalEx]
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| | |
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| | | # 每日活跃度
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| | | Def_PDict_Activity_FinishCnt = "Activity_FinishCnt_%s" # 活跃度类型对应完成次数
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