xdh
2019-03-11 aecf8422a914350ccbf779178a1fdc1acc8971c7
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
@@ -185,7 +185,7 @@
                
                
        # 不可循环投资,但可追加投资
        elif investType in [ChConfig.GoldInvestType_Gold]:
        elif investType in ChConfig.InvestGoldTypeList:
            if investGoldRecord >= investGold:
                GameWorld.DebugLog("    已投资档次=%s >= 追加投资档次=%s ,不可追加投资!" 
                                   % (investGoldRecord, investGold))
@@ -196,11 +196,11 @@
        else:
            GameWorld.DebugLog("    investType = %s 已投资过,不可重复投资" % investType)
            return
    elif investType == ChConfig.GoldInvestType_Gold:
        goldInvestLVLimit = IpyGameDataPY.GetFuncCfg('GoldInvestLVLimit')
        if curPlayer.GetLV() > goldInvestLVLimit:
            GameWorld.DebugLog('    仙玉投资理财 等级不能高于%s'%(goldInvestLVLimit))
            return
#    elif investType in ChConfig.InvestGoldTypeList:
#        goldInvestLVLimit = IpyGameDataPY.GetFuncEvalCfg('GoldInvestLVLimit', 1, {}).get(investType, 0)
#        if goldInvestLVLimit and curPlayer.GetLV() > goldInvestLVLimit:
#            GameWorld.DebugLog('    仙玉投资理财 等级不能高于%s'%(goldInvestLVLimit))
#            return
        
    __DoGoldInvest(curPlayer, investType, investGold, deductGold, awardData)
    return
@@ -238,7 +238,7 @@
            PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID)
    if investType == ChConfig.GoldInvestType_VIP:
        PlayerControl.WorldNotify(0, 'VIPInvestmentRadio', [curPlayer.GetName()])
    elif investType == ChConfig.GoldInvestType_Gold:
    elif investType in ChConfig.InvestGoldTypeList:
        PlayerControl.WorldNotify(0, 'JadeInvestmentRadio', [curPlayer.GetName(), investGold])
    # 更新投资时时间,投资金额,重置回报记录
@@ -317,7 +317,7 @@
    lastDayGotData = __GetPDictValue(curPlayer, rewardValueKey) # 已领取数据
    if lastDayGotData:
        if investType == ChConfig.GoldInvestType_Gold:
        if investType in ChConfig.InvestGoldTypeList:
            if awardData > lastDayGotData:
                lastGotAwardList = rewardDict[str(lastDayGotData)]
                rewardItemList = []
@@ -341,7 +341,7 @@
    GameWorld.DebugLog("    领取投资理财回报 rewardItemList=%s" % (rewardItemList))
    if rewardItemList:
        for itemID, itemCnt, isBind in rewardItemList:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
    
    __CheckInvestReset(curPlayer)
    # 记录领取事件