hch
2018-10-08 af061eb963b3d4c97f3d71424f42f89f4ff3b498
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -94,6 +94,7 @@
                        ("WORD", "SuccessRateMax", 0),
                        ("BYTE", "AddonsCountMax", 0),
                        ("char", "SysMark", 0),
                        ("BYTE", "SysMarkParamType", 0),
                        ),
                "ItemPlus":(
@@ -123,6 +124,24 @@
                        ("BYTE", "StarsNeed", 1),
                        ("list", "AttrType", 0),
                        ("list", "AttrValue", 0),
                        ),
                "Dogz":(
                        ("BYTE", "DogzID", 1),
                        ("list", "BaseAttrTypes", 0),
                        ("list", "BaseAttrValues", 0),
                        ("list", "HelpBattleSkills", 0),
                        ("DWORD", "FightPowerEx", 0),
                        ("list", "EquipPlaceColorList", 0),
                        ("list", "HelpBattleNotify", 0),
                        ),
                "DogzEquipPlus":(
                        ("BYTE", "EquipPlace", 1),
                        ("BYTE", "PlusLV", 1),
                        ("list", "PlusAttrTypes", 0),
                        ("list", "PlusAttrValues", 0),
                        ("DWORD", "PlusLVUPTotalExp", 0),
                        ),
                "Rune":(
@@ -273,6 +292,7 @@
                        ("DWORD", "NPCID", 1),
                        ("BYTE", "IsStrengthenByPlayerCount", 0),
                        ("BYTE", "LVStrengthenType", 0),
                        ("BYTE", "CmpNPCBaseLV", 0),
                        ("DWORD", "HitTime", 0),
                        ("DWORD", "DefCoefficient", 0),
                        ("DWORD", "AtkCoefficient", 0),
@@ -479,6 +499,9 @@
                        ("DWORD", "SkillAtkRateC", 0),
                        ("DWORD", "SpeedPerC", 0),
                        ("DWORD", "AtkSpeedC", 0),
                        ("DWORD", "SkillAtkRateReduceC", 0),
                        ("DWORD", "HitC", 0),
                        ("DWORD", "MissC", 0),
                        ),
                "Success":(
@@ -502,6 +525,7 @@
                        ("DWORD", "PreTreasure", 0),
                        ("list", "SuccID", 0),
                        ("list", "Potentials", 0),
                        ("list", "SkillPower", 0),
                        ("dict", "NeedItem", 0),
                        ),
@@ -511,7 +535,9 @@
                        ("DWORD", "NeedExp", 0),
                        ("dict", "AddAttr", 0),
                        ("list", "UnLockSkill", 0),
                        ("DWORD", "PrivilegeID", 0),
                        ("DWORD", "ActiveMWID", 0),
                        ("list", "ItemAward", 0),
                        ("DWORD", "ActiveSoulID", 0),
                        ),
                "TreasurePrivilege":(
@@ -521,6 +547,7 @@
                        ("DWORD", "MaxValue", 0),
                        ("dict", "AddAttr", 0),
                        ("list", "ItemAward", 0),
                        ("list", "SuccessList", 0),
                        ),
                "TreasureSkill":(
@@ -614,9 +641,12 @@
                        ("char", "EndDate", 0),
                        ("list", "StartTimeList", 0),
                        ("list", "EndTimeList", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "ShopTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ),
                "DailyQuest":(
@@ -679,6 +709,9 @@
                        ("DWORD", "NPCID", 1),
                        ("DWORD", "MapID", 0),
                        ("BYTE", "RefreshMark", 0),
                        ("BYTE", "IsNeedShunt", 0),
                        ("BYTE", "RelatedType", 0),
                        ("WORD", "RelatedID", 0),
                        ("DWORD", "StoneNPCID", 0),
                        ),
@@ -727,7 +760,7 @@
                        ("DWORD", "DataMapID", 1),
                        ("BYTE", "InspireType", 1),
                        ("WORD", "InspireMaxLV", 0),
                        ("DWORD", "MoneyCount", 0),
                        ("char", "MoneyCount", 0),
                        ),
                "RuneCompound":(
@@ -765,6 +798,7 @@
                        ("list", "RandTimeList1", 0),
                        ("list", "RandItemList2", 0),
                        ("list", "RandTimeList2", 0),
                        ("dict", "RandItemByUseCount", 0),
                        ("list", "JobItemList", 0),
                        ("BYTE", "MoneyType", 0),
                        ("DWORD", "MoneyCount", 0),
@@ -861,6 +895,8 @@
                        ("dict", "GridItemInfo", 0),
                        ("list", "JobItemList", 0),
                        ("list", "GridItemRateListFree", 0),
                        ("list", "FreeGridItemRateList2", 0),
                        ("dict", "FreeGridItemRateList3", 0),
                        ("list", "GridItemRateList1", 0),
                        ("list", "GridItemRateList2", 0),
                        ("dict", "GridItemRateList3", 0),
@@ -880,9 +916,12 @@
                        ("char", "EndDate", 0),
                        ("list", "StartTimeList", 0),
                        ("list", "EndTimeList", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "GiftbagList", 0),
                        ("list", "GiftbagTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ),
                "FlashGiftbag":(
@@ -895,12 +934,36 @@
                        ("char", "NotifyKey", 0),
                        ),
                "ActExpRate":(
                        ("DWORD", "CfgID", 1),
                        ("WORD", "LVLimit", 0),
                        ("DWORD", "AddExpRate", 0),
                        ),
                "ActCostRebate":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "CostRebateTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "NeedCostGold", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("list", "AwardItemList", 0),
                        ("char", "NotifyKey", 0),
                        ),
                "ActBossReborn":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ),
                "BossReborn":(
@@ -911,9 +974,15 @@
                        ("list", "Reward", 0),
                        ),
                "ActRealmPoint":(
                        ("DWORD", "CfgID", 1),
                        ("WORD", "Multiple", 0),
                        ("WORD", "LVLimit", 0),
                        ),
                "TrialExchange":(
                        ("DWORD", "ID", 1),
                        ("DWORD", "ExchangeItemID", 0),
                        ("list", "ExchangeItemIDList", 0),
                        ("DWORD", "ExchangeItemCount", 0),
                        ("DWORD", "ExchangeItemIsBind", 0),
                        ("DWORD", "CostItemID", 0),
@@ -931,6 +1000,20 @@
                        ("DWORD", "Index", 1),
                        ("DWORD", "NeedPoint", 0),
                        ("dict", "Award", 0),
                        ),
                "MapEventPoint":(
                        ("DWORD", "MapID", 1),
                        ("DWORD", "NPCID", 1),
                        ("WORD", "LowLV", 0),
                        ("WORD", "HighestLV", 0),
                        ("DWORD", "Defense", 0),
                        ),
                "TalentSkill":(
                        ("DWORD", "SkillID", 1),
                        ("BYTE", "TalentType", 0),
                        ("BYTE", "Series", 0),
                        ),
                }
@@ -1054,7 +1137,8 @@
        self.SuccessRate = 0
        self.SuccessRateMax = 0
        self.AddonsCountMax = 0
        self.SysMark = ""
        self.SysMark = ""
        self.SysMarkParamType = 0
        return
        
    def GetID(self): return self.ID # 合成配置编号ID
@@ -1067,7 +1151,8 @@
    def GetSuccessRate(self): return self.SuccessRate #  成功率万分率
    def GetSuccessRateMax(self): return self.SuccessRateMax #  最大成功率万分率
    def GetAddonsCountMax(self): return self.AddonsCountMax # 最大可附加材料数, 增加概率用, 非必须, 0代表不可附加材料
    def GetSysMark(self): return self.SysMark # 提示mark
    def GetSysMark(self): return self.SysMark # 提示mark
    def GetSysMarkParamType(self): return self.SysMarkParamType # 系统提示参数组合类型
# 物品强化效果表
class IPY_ItemPlus():
@@ -1130,6 +1215,44 @@
    def GetStarsNeed(self): return self.StarsNeed # 全身星数
    def GetAttrType(self): return self.AttrType # 属性类型
    def GetAttrValue(self): return self.AttrValue # 属性值
# 神兽表
class IPY_Dogz():
    def __init__(self):
        self.DogzID = 0
        self.BaseAttrTypes = []
        self.BaseAttrValues = []
        self.HelpBattleSkills = []
        self.FightPowerEx = 0
        self.EquipPlaceColorList = []
        self.HelpBattleNotify = []
        return
    def GetDogzID(self): return self.DogzID # 神兽ID
    def GetBaseAttrTypes(self): return self.BaseAttrTypes # 基础属性类型列表
    def GetBaseAttrValues(self): return self.BaseAttrValues # 基础属性值列表
    def GetHelpBattleSkills(self): return self.HelpBattleSkills # 助战技能ID列表
    def GetFightPowerEx(self): return self.FightPowerEx # 助战附加战力
    def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
    def GetHelpBattleNotify(self): return self.HelpBattleNotify # 助战广播 ["广播key",[参数1,参数2,...],广播CD分钟]
# 神兽强化表
class IPY_DogzEquipPlus():
    def __init__(self):
        self.EquipPlace = 0
        self.PlusLV = 0
        self.PlusAttrTypes = []
        self.PlusAttrValues = []
        self.PlusLVUPTotalExp = 0
        return
    def GetEquipPlace(self): return self.EquipPlace # 装备位
    def GetPlusLV(self): return self.PlusLV # 强化等级
    def GetPlusAttrTypes(self): return self.PlusAttrTypes # 强化属性类型列表
    def GetPlusAttrValues(self): return self.PlusAttrValues # 强化属性值列表
    def GetPlusLVUPTotalExp(self): return self.PlusLVUPTotalExp # 升级所需累计熟练度总值
# 符印表
class IPY_Rune():
@@ -1438,6 +1561,7 @@
        self.NPCID = 0
        self.IsStrengthenByPlayerCount = 0
        self.LVStrengthenType = 0
        self.CmpNPCBaseLV = 0
        self.HitTime = 0
        self.DefCoefficient = 0
        self.AtkCoefficient = 0
@@ -1455,6 +1579,7 @@
    def GetNPCID(self): return self.NPCID # NPCID
    def GetIsStrengthenByPlayerCount(self): return self.IsStrengthenByPlayerCount # 是否根据人数成长
    def GetLVStrengthenType(self): return self.LVStrengthenType # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级;
    def GetCmpNPCBaseLV(self): return self.CmpNPCBaseLV # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级
    def GetHitTime(self): return self.HitTime # 受击次数
    def GetDefCoefficient(self): return self.DefCoefficient # 人物防御系数
    def GetAtkCoefficient(self): return self.AtkCoefficient # 人物攻击系数
@@ -1840,7 +1965,10 @@
        self.SuperHitReduceC = 0
        self.SkillAtkRateC = 0
        self.SpeedPerC = 0
        self.AtkSpeedC = 0
        self.AtkSpeedC = 0
        self.SkillAtkRateReduceC = 0
        self.HitC = 0
        self.MissC = 0
        return
        
    def GetClassLV(self): return self.ClassLV #  装备阶级
@@ -1867,7 +1995,10 @@
    def GetSuperHitReduceC(self): return self.SuperHitReduceC #  暴击抗性百分比系数
    def GetSkillAtkRateC(self): return self.SkillAtkRateC #  技能伤害百分比系数
    def GetSpeedPerC(self): return self.SpeedPerC #  移动速度百分比系数
    def GetAtkSpeedC(self): return self.AtkSpeedC #  攻击速度系数
    def GetAtkSpeedC(self): return self.AtkSpeedC #  攻击速度系数
    def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC #  技能减伤百分比系数
    def GetHitC(self): return self.HitC #  命中系数
    def GetMissC(self): return self.MissC #  闪避系数
# 成就表
class IPY_Success():
@@ -1909,6 +2040,7 @@
        self.PreTreasure = 0
        self.SuccID = []
        self.Potentials = []
        self.SkillPower = []
        self.NeedItem = {}
        return
        
@@ -1917,6 +2049,7 @@
    def GetPreTreasure(self): return self.PreTreasure # 前置法宝
    def GetSuccID(self): return self.SuccID # 成就ID
    def GetPotentials(self): return self.Potentials # 技能潜力升级
    def GetSkillPower(self): return self.SkillPower # 技能解锁战力
    def GetNeedItem(self): return self.NeedItem # 需要消耗物品
# 法宝升级表
@@ -1928,7 +2061,9 @@
        self.NeedExp = 0
        self.AddAttr = {}
        self.UnLockSkill = []
        self.PrivilegeID = 0
        self.ActiveMWID = 0
        self.ItemAward = []
        self.ActiveSoulID = 0
        return
        
    def GetMWID(self): return self.MWID # 法宝ID
@@ -1936,7 +2071,9 @@
    def GetNeedExp(self): return self.NeedExp # 需要经验
    def GetAddAttr(self): return self.AddAttr # 属性
    def GetUnLockSkill(self): return self.UnLockSkill # 解锁的技能
    def GetPrivilegeID(self): return self.PrivilegeID # 特权ID
    def GetActiveMWID(self): return self.ActiveMWID # 激活法宝ID
    def GetItemAward(self): return self.ItemAward # 物品奖励[itemID,cnt,isbind]
    def GetActiveSoulID(self): return self.ActiveSoulID # 激活魂ID
# 法宝特权表
class IPY_TreasurePrivilege():
@@ -1947,7 +2084,8 @@
        self.SingleValue = 0
        self.MaxValue = 0
        self.AddAttr = {}
        self.ItemAward = []
        self.ItemAward = []
        self.SuccessList = []
        return
        
    def GetPrivilegeID(self): return self.PrivilegeID # 特权ID
@@ -1955,7 +2093,8 @@
    def GetSingleValue(self): return self.SingleValue # 进度
    def GetMaxValue(self): return self.MaxValue # 最大进度
    def GetAddAttr(self): return self.AddAttr # 属性
    def GetItemAward(self): return self.ItemAward # 物品奖励
    def GetItemAward(self): return self.ItemAward # 物品奖励
    def GetSuccessList(self): return self.SuccessList # 需要完成成就
# 法宝技能升级表
class IPY_TreasureSkill():
@@ -2143,9 +2282,12 @@
        self.EndDate = ""
        self.StartTimeList = []
        self.EndTimeList = []
        self.AdvanceMinutes = 0
        self.LVLimit = 0
        self.IsDayReset = 0
        self.ShopTypeList = []
        self.ShopTypeList = []
        self.MailKey = ""
        self.MailItemPrize = []
        return
        
    def GetCfgID(self): return self.CfgID # 配置ID
@@ -2153,9 +2295,12 @@
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
    def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
    def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
    def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
    def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
    def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品
# 日常任务表
class IPY_DailyQuest():
@@ -2282,12 +2427,18 @@
        self.NPCID = 0
        self.MapID = 0
        self.RefreshMark = 0
        self.IsNeedShunt = 0
        self.RelatedType = 0
        self.RelatedID = 0
        self.StoneNPCID = 0
        return
        
    def GetNPCID(self): return self.NPCID # ID
    def GetMapID(self): return self.MapID # 地图ID
    def GetRefreshMark(self): return self.RefreshMark # 刷新标识点
    def GetIsNeedShunt(self): return self.IsNeedShunt # 是否需要分流
    def GetRelatedType(self): return self.RelatedType # 刷怪关联类型
    def GetRelatedID(self): return self.RelatedID # 关联ID
    def GetStoneNPCID(self): return self.StoneNPCID # 墓碑NPCID
# 古神禁地表
@@ -2385,7 +2536,7 @@
        self.DataMapID = 0
        self.InspireType = 0
        self.InspireMaxLV = 0
        self.MoneyCount = 0
        self.MoneyCount = ""
        return
        
    def GetDataMapID(self): return self.DataMapID # 地图ID
@@ -2460,6 +2611,7 @@
        self.RandTimeList1 = []
        self.RandItemList2 = []
        self.RandTimeList2 = []
        self.RandItemByUseCount = {}
        self.JobItemList = []
        self.MoneyType = 0
        self.MoneyCount = 0
@@ -2474,6 +2626,7 @@
    def GetRandTimeList1(self): return self.RandTimeList1 # 随机次数饼图列表1
    def GetRandItemList2(self): return self.RandItemList2 # 随机物品饼图列表2
    def GetRandTimeList2(self): return self.RandTimeList2 # 随机次数饼图列表2
    def GetRandItemByUseCount(self): return self.RandItemByUseCount # 宝箱开启X次对应特殊产出,与饼图列表2互斥
    def GetJobItemList(self): return self.JobItemList # 职业物品列表
    def GetMoneyType(self): return self.MoneyType # 货币类型
    def GetMoneyCount(self): return self.MoneyCount # 货币数量
@@ -2667,6 +2820,8 @@
        self.GridItemInfo = {}
        self.JobItemList = []
        self.GridItemRateListFree = []
        self.FreeGridItemRateList2 = []
        self.FreeGridItemRateList3 = {}
        self.GridItemRateList1 = []
        self.GridItemRateList2 = []
        self.GridItemRateList3 = {}
@@ -2678,6 +2833,8 @@
    def GetGridItemInfo(self): return self.GridItemInfo # 格子编号对应物品信息 {"编号":[物品ID, 个数], ...}
    def GetJobItemList(self): return self.JobItemList # 职业物品组列表 [[职业1物品, 职业2物品, ...], ...]
    def GetGridItemRateListFree(self): return self.GridItemRateListFree # 免费产出格子编号饼图 [[概率, 格子编号], ...]
    def GetFreeGridItemRateList2(self): return self.FreeGridItemRateList2 # 免费每满x次保底产出格子编号饼图 [[概率, 格子编号], ...]
    def GetFreeGridItemRateList3(self): return self.FreeGridItemRateList3 # 免费第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...}
    def GetGridItemRateList1(self): return self.GridItemRateList1 # 常规产出格子编号饼图 [[概率, 格子编号], ...]
    def GetGridItemRateList2(self): return self.GridItemRateList2 # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...]
    def GetGridItemRateList3(self): return self.GridItemRateList3 # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...}
@@ -2707,9 +2864,12 @@
        self.EndDate = ""
        self.StartTimeList = []
        self.EndTimeList = []
        self.AdvanceMinutes = 0
        self.LVLimit = 0
        self.IsDayReset = 0
        self.GiftbagList = []
        self.GiftbagTypeList = []
        self.MailKey = ""
        self.MailItemPrize = []
        return
        
    def GetCfgID(self): return self.CfgID # 配置ID
@@ -2717,9 +2877,12 @@
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
    def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
    def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetGiftbagList(self): return self.GiftbagList # 礼包模板类型列表
    def GetGiftbagTypeList(self): return self.GiftbagTypeList # 礼包类型列表
    def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
    def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品
# 限时礼包模板表
class IPY_FlashGiftbag():
@@ -2742,6 +2905,38 @@
    def GetMainItemID(self): return self.MainItemID # 标的物品ID
    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
# 双倍经验活动表
class IPY_ActExpRate():
    def __init__(self):
        self.CfgID = 0
        self.LVLimit = 0
        self.AddExpRate = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetAddExpRate(self): return self.AddExpRate # 经验倍率加成,万分率
# 消费返利活动表
class IPY_ActCostRebate():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.LVLimit = 0
        self.IsDayReset = 0
        self.TemplateIDList = []
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
# 消费返利模板表
class IPY_CostRebateTemplate():
    
@@ -2758,6 +2953,25 @@
    def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
    def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 [(物品ID,个数,是否绑定),...]
    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
# BOSS复活活动时间表
class IPY_ActBossReborn():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.ResetType = 0
        self.LVLimit = 0
        self.TemplateID = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetTemplateID(self): return self.TemplateID # 模板编号
# BOSS复活表
class IPY_BossReborn():
@@ -2776,12 +2990,25 @@
    def GetSingleTimes(self): return self.SingleTimes # 单次领奖需要的次数
    def GetReward(self): return self.Reward # 奖励物品ID1
# 多倍修行点活动时间表
class IPY_ActRealmPoint():
    def __init__(self):
        self.CfgID = 0
        self.Multiple = 0
        self.LVLimit = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetMultiple(self): return self.Multiple # 倍数
    def GetLVLimit(self): return self.LVLimit # 限制等级
# 宗门试炼兑换表
class IPY_TrialExchange():
    
    def __init__(self):
        self.ID = 0
        self.ExchangeItemID = 0
        self.ExchangeItemIDList = []
        self.ExchangeItemCount = 0
        self.ExchangeItemIsBind = 0
        self.CostItemID = 0
@@ -2789,7 +3016,7 @@
        return
        
    def GetID(self): return self.ID # 兑换ID
    def GetExchangeItemID(self): return self.ExchangeItemID # 兑换物品ID
    def GetExchangeItemIDList(self): return self.ExchangeItemIDList # 兑换物品ID
    def GetExchangeItemCount(self): return self.ExchangeItemCount # 兑换物品个数
    def GetExchangeItemIsBind(self): return self.ExchangeItemIsBind # 兑换物品是否绑定
    def GetCostItemID(self): return self.CostItemID # 消耗物品ID
@@ -2822,6 +3049,36 @@
    def GetIndex(self): return self.Index # 索引
    def GetNeedPoint(self): return self.NeedPoint # 需要点数
    def GetAward(self): return self.Award # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...}
# 地图NPC配置表-挂机点
class IPY_MapEventPoint():
    def __init__(self):
        self.MapID = 0
        self.NPCID = 0
        self.LowLV = 0
        self.HighestLV = 0
        self.Defense = 0
        return
    def GetMapID(self): return self.MapID
    def GetNPCID(self): return self.NPCID
    def GetLowLV(self): return self.LowLV #  推荐最低等级
    def GetHighestLV(self): return self.HighestLV #  推荐最高等级
    def GetDefense(self): return self.Defense #  推荐防御
# 天赋技能表
class IPY_TalentSkill():
    def __init__(self):
        self.SkillID = 0
        self.TalentType = 0
        self.Series = 0
        return
    def GetSkillID(self): return self.SkillID # 技能ID
    def GetTalentType(self): return self.TalentType # 天赋类型
    def GetSeries(self): return self.Series # 天赋系别
def Log(msg, playerID=0, par=0):
@@ -2867,6 +3124,10 @@
        self.ipyItemPlusSumAttrLen = len(self.ipyItemPlusSumAttrCache)
        self.ipyRoleEquipStarsCache = self.__LoadFileData("RoleEquipStars", IPY_RoleEquipStars)
        self.ipyRoleEquipStarsLen = len(self.ipyRoleEquipStarsCache)
        self.ipyDogzCache = self.__LoadFileData("Dogz", IPY_Dogz)
        self.ipyDogzLen = len(self.ipyDogzCache)
        self.ipyDogzEquipPlusCache = self.__LoadFileData("DogzEquipPlus", IPY_DogzEquipPlus)
        self.ipyDogzEquipPlusLen = len(self.ipyDogzEquipPlusCache)
        self.ipyRuneCache = self.__LoadFileData("Rune", IPY_Rune)
        self.ipyRuneLen = len(self.ipyRuneCache)
        self.ipyEquipWashCache = self.__LoadFileData("EquipWash", IPY_EquipWash)
@@ -3009,16 +3270,28 @@
        self.ipyActFlashGiftbagLen = len(self.ipyActFlashGiftbagCache)
        self.ipyFlashGiftbagCache = self.__LoadFileData("FlashGiftbag", IPY_FlashGiftbag)
        self.ipyFlashGiftbagLen = len(self.ipyFlashGiftbagCache)
        self.ipyActExpRateCache = self.__LoadFileData("ActExpRate", IPY_ActExpRate)
        self.ipyActExpRateLen = len(self.ipyActExpRateCache)
        self.ipyActCostRebateCache = self.__LoadFileData("ActCostRebate", IPY_ActCostRebate)
        self.ipyActCostRebateLen = len(self.ipyActCostRebateCache)
        self.ipyCostRebateTemplateCache = self.__LoadFileData("CostRebateTemplate", IPY_CostRebateTemplate)
        self.ipyCostRebateTemplateLen = len(self.ipyCostRebateTemplateCache)
        self.ipyActBossRebornCache = self.__LoadFileData("ActBossReborn", IPY_ActBossReborn)
        self.ipyActBossRebornLen = len(self.ipyActBossRebornCache)
        self.ipyBossRebornCache = self.__LoadFileData("BossReborn", IPY_BossReborn)
        self.ipyBossRebornLen = len(self.ipyBossRebornCache)
        self.ipyActRealmPointCache = self.__LoadFileData("ActRealmPoint", IPY_ActRealmPoint)
        self.ipyActRealmPointLen = len(self.ipyActRealmPointCache)
        self.ipyTrialExchangeCache = self.__LoadFileData("TrialExchange", IPY_TrialExchange)
        self.ipyTrialExchangeLen = len(self.ipyTrialExchangeCache)
        self.ipyAllPeoplePartyCache = self.__LoadFileData("AllPeopleParty", IPY_AllPeopleParty)
        self.ipyAllPeoplePartyLen = len(self.ipyAllPeoplePartyCache)
        self.ipyAllPeoplePartyAwardCache = self.__LoadFileData("AllPeoplePartyAward", IPY_AllPeoplePartyAward)
        self.ipyAllPeoplePartyAwardLen = len(self.ipyAllPeoplePartyAwardCache)
        self.ipyMapEventPointCache = self.__LoadFileData("MapEventPoint", IPY_MapEventPoint)
        self.ipyMapEventPointLen = len(self.ipyMapEventPointCache)
        self.ipyTalentSkillCache = self.__LoadFileData("TalentSkill", IPY_TalentSkill)
        self.ipyTalentSkillLen = len(self.ipyTalentSkillCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
        Log("IPY_DataMgr InitOK!")
        return
@@ -3110,22 +3383,26 @@
        for i, strValue in enumerate(rowList):
            if i == 0:
                continue
            fieldName = fieldList[i][1]
            strValue = strValue.lstrip().rstrip()
            if strValue.isdigit():
                configValue = int(strValue)
            elif (strValue.startswith("{") and strValue.endswith("}")) \
                or (strValue.startswith("[") and strValue.endswith("]")) \
                or (strValue.startswith("(") and strValue.endswith(")")):
                configValue = eval(strValue)
            elif "_" in strValue and type(self.__StrToDict(strValue)) == dict:
                configValue = self.__StrToDict(strValue)
            elif ChConfig.Def_Str_Montant in strValue:
                configValue = eval("(%s,)" % strValue.replace(ChConfig.Def_Str_Montant, ","))
            elif strValue in ["-", ""]:
                configValue = ""
            else:
                configValue = self.__ToFloat(strValue)
            try:
                fieldName = fieldList[i][1]
                strValue = strValue.lstrip().rstrip()
                if strValue.isdigit():
                    configValue = int(strValue)
                elif (strValue.startswith("{") and strValue.endswith("}")) \
                    or (strValue.startswith("[") and strValue.endswith("]")) \
                    or (strValue.startswith("(") and strValue.endswith(")")):
                    configValue = eval(strValue)
                elif "_" in strValue and type(self.__StrToDict(strValue)) == dict:
                    configValue = self.__StrToDict(strValue)
                elif ChConfig.Def_Str_Montant in strValue:
                    configValue = eval("(%s,)" % strValue.replace(ChConfig.Def_Str_Montant, ","))
                elif strValue in ["-", ""]:
                    configValue = ""
                else:
                    configValue = self.__ToFloat(strValue)
            except BaseException:
                ErrLog("SetIpyDataError: tableName=%s,key=%s,i=%s,value=%s" % ("FuncConfig", key, i, strValue))
                raise
            setattr(funcConfigObj, fieldName, configValue)
        self.ipyFuncConfigDict[key] = funcConfigObj
        return
@@ -3201,6 +3478,10 @@
    def GetItemPlusSumAttrByIndex(self, index): return self.ipyItemPlusSumAttrCache[index]
    def GetRoleEquipStarsCount(self): return self.ipyRoleEquipStarsLen
    def GetRoleEquipStarsByIndex(self, index): return self.ipyRoleEquipStarsCache[index]
    def GetDogzCount(self): return self.ipyDogzLen
    def GetDogzByIndex(self, index): return self.ipyDogzCache[index]
    def GetDogzEquipPlusCount(self): return self.ipyDogzEquipPlusLen
    def GetDogzEquipPlusByIndex(self, index): return self.ipyDogzEquipPlusCache[index]
    def GetRuneCount(self): return self.ipyRuneLen
    def GetRuneByIndex(self, index): return self.ipyRuneCache[index]
    def GetEquipWashCount(self): return self.ipyEquipWashLen
@@ -3343,16 +3624,28 @@
    def GetActFlashGiftbagByIndex(self, index): return self.ipyActFlashGiftbagCache[index]
    def GetFlashGiftbagCount(self): return self.ipyFlashGiftbagLen
    def GetFlashGiftbagByIndex(self, index): return self.ipyFlashGiftbagCache[index]
    def GetActExpRateCount(self): return self.ipyActExpRateLen
    def GetActExpRateByIndex(self, index): return self.ipyActExpRateCache[index]
    def GetActCostRebateCount(self): return self.ipyActCostRebateLen
    def GetActCostRebateByIndex(self, index): return self.ipyActCostRebateCache[index]
    def GetCostRebateTemplateCount(self): return self.ipyCostRebateTemplateLen
    def GetCostRebateTemplateByIndex(self, index): return self.ipyCostRebateTemplateCache[index]
    def GetActBossRebornCount(self): return self.ipyActBossRebornLen
    def GetActBossRebornByIndex(self, index): return self.ipyActBossRebornCache[index]
    def GetBossRebornCount(self): return self.ipyBossRebornLen
    def GetBossRebornByIndex(self, index): return self.ipyBossRebornCache[index]
    def GetActRealmPointCount(self): return self.ipyActRealmPointLen
    def GetActRealmPointByIndex(self, index): return self.ipyActRealmPointCache[index]
    def GetTrialExchangeCount(self): return self.ipyTrialExchangeLen
    def GetTrialExchangeByIndex(self, index): return self.ipyTrialExchangeCache[index]
    def GetAllPeoplePartyCount(self): return self.ipyAllPeoplePartyLen
    def GetAllPeoplePartyByIndex(self, index): return self.ipyAllPeoplePartyCache[index]
    def GetAllPeoplePartyAwardCount(self): return self.ipyAllPeoplePartyAwardLen
    def GetAllPeoplePartyAwardByIndex(self, index): return self.ipyAllPeoplePartyAwardCache[index]
    def GetMapEventPointCount(self): return self.ipyMapEventPointLen
    def GetMapEventPointByIndex(self, index): return self.ipyMapEventPointCache[index]
    def GetTalentSkillCount(self): return self.ipyTalentSkillLen
    def GetTalentSkillByIndex(self, index): return self.ipyTalentSkillCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
@@ -3547,7 +3840,7 @@
    '''查询条件下与对应查询字段参考值相近的数据实例;参考值小于配置表最小值时返回none,大于最大值时返回最大值对应的实例
    @param dtName: 表名,不含tag
    @param keyName: 参考字段名
    @param keyValue: 参考字段值
    @param keyValue: 参考字段值,大于等于字段值时返回对应数据
    @param conditionDict: 查询条件,{查询字段名:字段值, ...}
    @return: 找不到数据返回 None , 否则返回对应的 ipyData 数据实例
    '''
@@ -3579,7 +3872,7 @@
        for i in xrange(near - 1, low - 1, -1):
            nearData = dataList[i]
            nearValue = getattr(nearData, "%s" % keyName)
            if nearValue < keyValue:
            if nearValue <= keyValue:
                return nearData
            
    elif keyValue > nearValue: