hch
2018-10-08 af061eb963b3d4c97f3d71424f42f89f4ff3b498
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -179,7 +179,7 @@
    
    # 脱机玩家过多,需要隐身一部分
    if curPlayer.GetLV() < 190:
        if random.randint(0, 5) != 2:
        if random.randint(0, 2) != 1:
            curPlayer.SetVisible(False)
    return
@@ -922,7 +922,7 @@
        # 此时由服务端重新找一次挂机NPC
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_TJGNPC, npcID)
    
    GameWorld.DebugLog("弥补脱机----npcid  %s-%s-%s"%(
    GameWorld.DebugLog("弥补脱机----playerID:%s ,npcid  %s-%s-%s"%(curPlayer.GetID(),
                    curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_TJGNPC), times,
                    curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TotalExpRate)))