ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -179,7 +179,7 @@ # 脱机玩家过多,需要隐身一部分 if curPlayer.GetLV() < 190: if random.randint(0, 5) != 2: if random.randint(0, 2) != 1: curPlayer.SetVisible(False) return @@ -922,7 +922,7 @@ # 此时由服务端重新找一次挂机NPC PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_TJGNPC, npcID) GameWorld.DebugLog("弥补脱机----npcid %s-%s-%s"%( GameWorld.DebugLog("弥补脱机----playerID:%s ,npcid %s-%s-%s"%(curPlayer.GetID(), curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_TJGNPC), times, curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TotalExpRate)))