| | |
| | |
|
| | | Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState" #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
|
| | |
|
| | | Def_Notify_WorldKey_ManorWar = 'ManorWar' # 领地争夺活动状态
|
| | | Def_Notify_WorldKey_ManorWarWinFamilyID = 'ManorWarWinFamilyID_%s' # 领地争夺获胜战盟id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarFamilyLeaderID = 'ManorWarFamilyLeaderID_%s' # 领地争夺占领的战盟盟主id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarTempFamilyID = 'ManorWarTempFamilyID_%s' # 领地争夺活动中临时占领的战盟id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarLastFamilyID = 'ManorWarLastFamilyID_%s' # 领地争夺上次占领的战盟id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarServerDay = 'ManorWarServerDay' # 领地战活动时的开服天数
|
| | |
|
| | | Def_Notify_WorldKey_DayAction_ID = "%s_ID" # 按天开启的活动唯一id,参数为活动标识key
|
| | | Def_Notify_WorldKey_DayAction_BeginTime = "%s_BT" # 按天开启的活动开始时间,参数为活动标识key
|
| | | Def_Notify_WorldKey_DayAction_EndTime = "%s_ET" # 按天开启的活动结束时间,参数为活动标识key
|
| | | Def_Notify_WorldKey_DayAction_ClassUPNum = "DA_ClassUPNum" # 按天开启的活动标识key - 升阶特惠活动编号
|
| | | Def_Notify_WorldKey_DayAction_Recharge = "DA_Recharge" # 按天开启的活动标识key - 充值特惠
|
| | | Def_Notify_WorldKey_DayAction_DiscountShop = "DA_DiscountShop" # 按天开启的活动标识key - 折扣店
|
| | | Def_Notify_WorldKey_DayAction_RechargeRank = "DA_RechargeRank" # 按天开启的活动标识key - 充值排行榜特惠
|
| | | Def_Notify_WorldKey_DayAction_MixDiscountShop = "DA_MixDiscountShop" # 按天开启的活动标识key - 合服折扣店
|
| | | Def_Notify_WorldKey_DayAction_CostProfit = "DA_CostProfit" # 按天开启的活动标识key - 消费返利
|
| | | Def_Notify_WorldKey_DayAction_CostRank = "DA_CostRank" # 按天开启的活动标识key - 消费特惠排行榜
|
| | |
|
| | | Def_Notify_WorldKey_ShopState = 'ShopState_%s' # 自定义商店开启状态, 参数为ShopID
|
| | | Def_Notify_WorldKey_TimeShopRefreshTime = 'TimeShopRefreshTime_%s' # 定时商店上次全服刷新时间
|
| | | Def_Notify_WorldKey_ActionBuffState = 'ActionBuffState_%s' # 活动玩家buff状态, 1-可加,0-不可添加; 参数为buffID
|
| | |
|
| | | Def_Notify_WorldKey_LoginAwardStartDate = 'LoginAwardStartDate_%s' # 登录领取奖励开始时间,参数为活动类型
|
| | | Def_Notify_WorldKey_LoginAwardEndDate = 'LoginAwardEndDate_%s' # 登录领取奖励结束时间,参数为活动类型
|
| | |
|
| | | Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
|
| | | Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
|
| | |
|
| | |
| | | Def_SkillID_AutoTruck = 62220 # 自动运镖buff
|
| | |
|
| | | #---写死的物品属性效果ID---
|
| | | Def_Effect_Metal = 201 # 金
|
| | | Def_Effect_Wood = 202 # ľ
|
| | | Def_Effect_Water = 203 # ˮ
|
| | | Def_Effect_Fire = 204 # 火
|
| | | Def_Effect_Earth = 205 # 土
|
| | | #增加%d力量
|
| | | Def_Effect_STR = 2 #1006
|
| | | #增加%d真元
|
| | |
| | | Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
|
| | | Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
|
| | |
|
| | | Def_Effect_Luck = 120 # 气运
|
| | | Def_Effect_LuckPer = 133 # 气运百分率
|
| | |
|
| | | #增加%d物理伤害值,其中a值为伤害值
|
| | | Def_Effect_AddAtk = 1005
|
| | | #增加%d魔法伤害值,其中a值为伤害值
|
| | |
| | | Def_BT_ZhuXianTower, #诛仙塔榜
|
| | | Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典)
|
| | |
|
| | | Def_BT_HighLadder, #天梯竞技场排行
|
| | | Def_BT_HighLadder_Yester, #天梯竞技场昨日排行
|
| | | Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录
|
| | | Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录
|
| | | |
| | | Def_BT_CostTeHui, #消费特惠排行榜
|
| | | Def_BT_CostTeHuiLast, #消费特惠排行榜上一期
|
| | | |
| | | Def_BT_Max, #排行榜最大类型
|
| | | ) = range(0, 30 + 2) |
| | | ) = range(0, 24 + 2) |
| | |
|
| | | #职业对应战力排行榜类型
|
| | | JobFightPowerBillboardDict = {
|
| | |
| | | Def_Cheater_CharArg = 200 #字符参数
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #玩家回归开关 1开
|
| | | Def_Player_Recall_Open = 1
|
| | |
|
| | | #---竞技场---
|
| | | #竞技场房间状态
|
| | | Def_VsRoom_State = range(0,3)
|
| | |
| | | CDBPlayerRefresh_SoulSplinters, # 聚魂碎片 197
|
| | | CDBPlayerRefresh_SoulCore, # 核心环 198
|
| | | CDBPlayerRefresh_Honor, # 荣誉 199
|
| | | CDBPlayerRefresh_ZhuxianRate, # 诛仙一击概率 200
|
| | | CDBPlayerRefresh_ZhuxianHurtPer, # 诛仙一击伤害百分比 201
|
| | | ) = range(146, 202)
|
| | | CDBPlayerRefresh_200, # 200
|
| | | CDBPlayerRefresh_Mater, # 金
|
| | | CDBPlayerRefresh_Wood, # ľ
|
| | | CDBPlayerRefresh_Water, # ˮ
|
| | | CDBPlayerRefresh_Fire, # 火
|
| | | CDBPlayerRefresh_Earth, # 土 205
|
| | | CDBPlayerRefresh_NormalHurt, # 属性普通攻击增伤:普通攻击附加的固定值伤害 206
|
| | | CDBPlayerRefresh_NormalHurtPer, # 属性普通攻击加成:普通攻击附加的伤害百分比 207
|
| | | CDBPlayerRefresh_FabaoHurt, # 属性法宝技能增伤:法宝技能攻击附加的固定值伤害 208
|
| | | CDBPlayerRefresh_FabaoHurtPer, # 属性法宝技能加成:法宝技能攻击附加的伤害百分比 209
|
| | | ) = range(146, 210)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
|
| | | TYPE_Price_HighLadder_Currency = 102 # 天梯竞技场积分
|
| | | TYPE_Price_HighLadder_Signet = 103 # 物品兑换(圣光晶石)
|
| | | TYPE_Price_GongXun = 105 # 功勋点
|
| | | TYPE_Price_ArrestPoint = 110 # 悬赏积分
|
| | |
|
| | | # 物品兑换
|
| | | TYPE_Price_ItemExchangeList = [TYPE_Price_HighLadder_Signet,
|
| | | ]
|
| | |
|
| | | # 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
|
| | | TYPE_Price_CurrencyDict = {
|
| | |
| | | Def_Battle_Query # 查询
|
| | | ) = range(1, 4)
|
| | |
|
| | |
|
| | | #区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4
|
| | | (
|
| | | gatManor, # 领地区域, 领地战期间可PK, 反之为普通区域
|
| | | ) = range(5, 6) |
| | |
|
| | | # 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
|
| | | GameFuncID_Wing = 3 # 翅膀
|
| | | GameFuncID_Pet = 6 # 宠物,灵宠
|
| | |
| | | GameFuncID_FreeGoods = 130 # 极品白拿
|
| | | GameFuncID_OSSail = 132 # 开服特惠
|
| | | GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
|
| | | GameFuncID_AddPoint = 145 # 加点功能
|
| | | GameFuncID_AddPoint = 145 # 加点功能/灵根功能
|
| | | GameFuncID_LittleHelper = 146 # 小助手
|
| | | GameFuncID_TJG = 147 # 脱机挂
|
| | | GameFuncID_SuperGift = 150 # 超值礼包
|
| | |
| | | Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息
|
| | | Def_UniversalGameRecType_31,
|
| | | Def_UniversalGameRecType_32,
|
| | | Def_UniversalGameRecType_ManorWarInfo, # 领地争夺战占领结果33
|
| | | Def_UniversalGameRecType_33,
|
| | | Def_UniversalGameRecType_34,
|
| | | Def_UniversalGameRecType_ShopItem, # 自定义商店全服限购数据35
|
| | | Def_UniversalGameRecType_35,
|
| | | Def_UniversalGameRecType_36,
|
| | | Def_UniversalGameRecType_37,
|
| | | Def_UniversalGameRecType_38,
|
| | |
| | | #家族相关活动类型定义
|
| | | Def_FamActivityList = (
|
| | | Def_FamActivity_War, # 战盟争霸
|
| | | Def_FamActivity_Manor, # 领地争夺
|
| | | ) = range(2)
|
| | |
|
| | | #副本通关类型
|
| | | (
|
| | | Def_PassType_Individual, # 单人
|
| | | Def_PassType_Team, # 组队
|
| | | ) = range(0, 2)
|
| | | ) = range(1)
|
| | |
|
| | | #运骠
|
| | | (
|
| | |
| | | Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV,
|
| | | }
|
| | |
|
| | | # 活动数据状态
|
| | | (
|
| | | Def_CampaignDataState_None, # 无
|
| | | Def_CampaignDataState_Save, # 数据可更新
|
| | | Def_CampaignDataState_Over, # 数据结束更新
|
| | | ) = range(3)
|
| | |
|
| | | # 活动领奖状态
|
| | | (
|
| | | Def_CampaignAwardState_None, # 无
|
| | | Def_CampaignAwardState_Allow, # 允许领奖
|
| | | Def_CampaignAwardState_Over, # 领奖结束
|
| | | ) = range(3)
|
| | |
|
| | | #队伍最大人数
|
| | | Def_Team_MaxPlayerCount = 4
|
| | |
|
| | |
| | | CrossServerMsg_RebornRet = "RebornRet" # 复活结果
|
| | | CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息
|
| | | CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成
|
| | | CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
|
| | |
|
| | | # 子服发送跨服信息定义
|
| | | ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
|
| | |
| | | ClientServerMsg_QueryNPCInfo = "QueryNPCInfo" # 查询跨服地图NPC信息
|
| | | ClientServerMsg_SetPlayerAttrValue = "SetPlayerAttrValue" # 玩家属性数值更新
|
| | | ClientServerMsg_CollectNPC = "CollectNPC" # 采集NPC
|
| | | ClientServerMsg_EnterFB = "EnterFB" # 请求进入跨服副本
|
| | |
|
| | | #跨服广播类型定义
|
| | | CrossNotify_World = "World"
|
| | |
| | | Item_Source_VirtualItemDrop,# 虚拟掉落 4
|
| | | ) = range(5)
|
| | |
|
| | | # 玩家在线奖励类型
|
| | | (
|
| | | Def_OnlinePrizeType_NewGuy,
|
| | | Def_OnlinePrizeType_ByDay,
|
| | | Def_OnlinePrizeType_Max,
|
| | | ) = range(3)
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | | # 玩家字典按数位存储数据个数
|
| | | Def_PDictDigitCnt = 9
|
| | |
|
| | | # 副本评分类型
|
| | | (
|
| | | ScoreType_TimeConsume, # 耗时结算类型
|
| | | ScoreType_KillStat, # 击杀怪物统计
|
| | | ScoreType_NewGuySuperShow, # 击杀怪物统计
|
| | | ScoreType_GetItem, # 获得物品奖励统计
|
| | | ScoreType_RedFortReward, # 打开客户端frmRedFortReward
|
| | | )=range(5)
|
| | |
|
| | | ScoreTypeName = "TScore"
|
| | |
|
| | | Def_QQPlatVIPTypeList = (
|
| | | Def_QQPlatVIP_Yellow, #黄钻
|
| | | Def_QQPlatVIP_Blue, #蓝钻
|
| | | ) = range(1, 3)
|
| | |
|
| | | # VIP类型定义
|
| | | (
|
| | |
| | | )=range(5)
|
| | |
|
| | | # 战斗力模块类型
|
| | | Def_MFPType_Max = 44
|
| | | Def_MFPType_Max = 26
|
| | | ModuleFightPowerTypeList = (
|
| | | Def_MFPType_Role, # 角色 0
|
| | | Def_MFPType_Equip, # 装备(基本装备位) 1 - 废弃
|
| | | Def_MFPType_Equip, # 装备(装备本身) 1
|
| | | Def_MFPType_Plus, # 强化 2
|
| | | Def_MFPType_Stone, # 宝石 3
|
| | | Def_MFPType_Suit, # 套装 4 - 废弃
|
| | | Def_MFPType_LingGen, # 灵根 4
|
| | | Def_MFPType_Wing, # 翅膀 5
|
| | | Def_MFPType_Wash, # 洗练 6
|
| | | Def_MFPType_Pet, # 灵宠 7
|
| | |
| | | Def_MFPType_GodWeapon, # 神兵 10
|
| | | Def_MFPType_Dienstgrad, #称号 11
|
| | | Def_MFPType_Rune, # 符印 12
|
| | | Def_MFPType_13, #
|
| | | Def_MFPType_Star, # 升星 13
|
| | | Def_MFPType_MagicWeapon1, # 人族法宝 14
|
| | | Def_MFPType_StoveYao, # 炼丹炉丹药 15
|
| | | Def_MFPType_MagicWeapon2, # 魔族法宝 16
|
| | | Def_MFPType_MagicWeapon3, # 仙族法宝 17
|
| | | Def_MFPType_PetSoul, # 灵宠魂石 18
|
| | | Def_MFPType_HorseSoul, # 坐骑魂石 19
|
| | | Def_MFPType_MagicWeaponSoul, # 法宝之魂 20 - 废弃
|
| | | Def_MFPType_20,
|
| | | Def_MFPType_Dogz, # 神兽 21
|
| | | Def_MFPType_GatherSoul, # 聚魂 22
|
| | | Def_MFPType_MagicWeapon4, # 王者法宝 23
|
| | | Def_MFPType_Coat, # ʱװ 24
|
| | | Def_MFPType_ZhuXian, # 诛仙 25 - 废弃
|
| | | Def_MFPType_Equip1, # 境界装备1阶 26
|
| | | Def_MFPType_Equip2, # 境界装备2阶 27
|
| | | Def_MFPType_Equip3, # 境界装备3阶 28
|
| | | Def_MFPType_Equip4, # 境界装备4阶 29
|
| | | Def_MFPType_Equip5, # 境界装备5阶 30
|
| | | Def_MFPType_Equip6, # 境界装备6阶 31
|
| | | Def_MFPType_Equip7, # 境界装备7阶 32
|
| | | Def_MFPType_Equip8, # 境界装备8阶 33
|
| | | Def_MFPType_Equip9, # 境界装备9阶 34
|
| | | Def_MFPType_Equip10, # 境界装备10阶 35
|
| | | Def_MFPType_Equip11, # 境界装备11阶 36
|
| | | Def_MFPType_Equip12, # 境界装备12阶 37
|
| | | Def_MFPType_Equip13, # 境界装备13阶 38
|
| | | Def_MFPType_Equip14, # 境界装备14阶 39
|
| | | Def_MFPType_Equip15, # 境界装备15阶 40
|
| | | Def_MFPType_Other, # 其他
|
| | |
|
| | | #以下暂时没用到,改时再处理
|
| | | Def_MFPType_Passive, #被动技能
|
| | | Def_MFPType_ClothesCoat, #衣服时装
|
| | | ) = range(Def_MFPType_Max)
|
| | |
|
| | | #事件汇报用户行为-----------------------------------------------------------
|
| | |
| | | Difficulty_Hero, # 英雄
|
| | | ) = range(3)
|
| | |
|
| | | # 称号类型定义,需与\PySysDB\tagDienstgrad.txt表中的类型Type一致,从1开始
|
| | | (
|
| | | Def_DienstgradType_Flower, # 鲜花称号
|
| | | ) = range(1, 2)
|
| | |
|
| | | # 特惠活动类型
|
| | | TeHuiActivityList = (
|
| | | TeHuiActivity_Recharge, # 0充值特惠
|
| | | TeHuiActivity_ClassUP, # 功能升阶特惠
|
| | | TeHuiActivity_DiscountShop, # 折扣店特惠
|
| | | TeHuiActivity_RechargeRank, # 充值排行特惠/合服每日充值排行榜
|
| | | TeHuiActivity_MixDiscountShop, # 合服折扣店特惠
|
| | | TeHuiActivity_CostProfit, # 5消费返利
|
| | | TeHuiActivity_CostRank, # 消费排行榜
|
| | | ) = range(1, 7 + 1)
|
| | |
|
| | |
|
| | | # 特惠活动类型对应的Key
|
| | | TeHuiTypeKeyDict = {
|
| | | TeHuiActivity_Recharge:Def_Notify_WorldKey_DayAction_Recharge,
|
| | | TeHuiActivity_ClassUP:Def_Notify_WorldKey_DayAction_ClassUPNum,
|
| | | TeHuiActivity_DiscountShop:Def_Notify_WorldKey_DayAction_DiscountShop,
|
| | | TeHuiActivity_RechargeRank:Def_Notify_WorldKey_DayAction_RechargeRank,
|
| | | TeHuiActivity_MixDiscountShop:Def_Notify_WorldKey_DayAction_MixDiscountShop,
|
| | | TeHuiActivity_CostProfit:Def_Notify_WorldKey_DayAction_CostProfit,
|
| | | TeHuiActivity_CostRank:Def_Notify_WorldKey_DayAction_CostRank,
|
| | | }
|
| | |
|
| | | # 功能升阶日类型
|
| | | ClassUPDayList = (
|
| | | ClassUPDay_Horse, # 坐骑
|
| | | ClassUPDay_Wing, # 翅膀
|
| | | ClassUPDay_Office # 官爵
|
| | | ) = range(1, 3 + 1)
|
| | |
|
| | | # 总动员类型
|
| | | Def_ZDY_List = (
|
| | | Def_ZDY_Horse, # 坐骑
|
| | | Def_ZDY_Wing, # 翅膀
|
| | | Def_ZDY_Office, # 官爵
|
| | | Def_ZDY_Pet, # 宠物
|
| | | Def_ZDY_FightPower, # 战力
|
| | | ) = range(1, 5 + 1)
|
| | |
|
| | | # 自定义商店查询定义
|
| | | (
|
| | | Def_ShopItem_QueryServerBuyCnt, # 查询全部全服限购数据
|
| | | Def_ShopItem_BuyItem, # 购买物品
|
| | | Def_ShopItem_ClearBuyCnt, # 重置全服限购数据
|
| | | Def_ShopItem_SyncServerBuyCnt, # 同步单品全服限购数据
|
| | | ) = range(4)
|
| | |
|
| | |
|
| | | # 每日活动编号定义
|
| | | DailyActionIDList = (
|
| | | DailyActionID_DailyRunMission, # 赏金跑环任务
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| | |
| | | DailyActionID_IceLode, # 冰晶矿脉
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| | | DailyActionID_HelpBattleCheckIn, # 助战登记 20
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| | | DailyActionID_CrossReamPK, # 跨服PK 21
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| | | DailyActionID_FamilyBoss1, # 仙盟BOSS第一场 22
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| | | DailyActionID_FamilyBoss2, # 仙盟BOSS第二场 23
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| | | ) = range(1, 23 + 1)
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| | | DailyActionID_FamilyBoss1, # 仙盟BOSS 22
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| | | DailyActionID_FamilyBoss2, # 废弃 23
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| | | DailyActionID_HorsePetBoss, # 骑宠BOSS 24
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| | | DailyActionID_FairyDomain, # 缥缈仙域 25
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| | | ) = range(1, 25 + 1)
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