hch
2019-04-16 b0e88ac9edef42aa6fcc529bb31905ab76ff86a2
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -19,13 +19,8 @@
#------------------------------------------------------------------------------ 
import GameWorld
import ChPyNetSendPack
import IPY_PlayerDefine
import PlayerFamilyAction
import PlayerControl
import NetPackCommon
import ReadChConfig
import PlayerFamily
import IPY_GameServer
import PlayerFBHelpBattle
import IpyGameDataPY
import ShareDefine
@@ -157,13 +152,6 @@
#        if not curBillboard:
#            continue
#        if curBillboard.FindByID(PlayerID):
#            return True
#
#    #校验玩家竞技场是否进入排名
#    hightLadderMgr = GameWorld.GetHightLadderMgr()
#    hightLadderData = hightLadderMgr.FindPlayerData(PlayerID)
#    if hightLadderData:
#        if hightLadderData.GetOrder() < HighLadderLimitOrder:
#            return True
#        
#    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID)