ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
@@ -99,8 +99,8 @@
#12: 隐藏主线剧情,一般用于辅助主线任务用的
Def_Mission_Type_Main = 0 # 主线剧情
Def_Mission_Type_MainHid = 120 # 隐藏主线剧情
Def_GM_Active_Mission_Type = 20
Def_Mission_Type_MainHid = 998 # 隐藏主线剧情 暂时不用,配大点
Def_GM_Active_Mission_Type = 999 #暂时不用,配大点
Def_Mission_Type_RunDaily = 7
Def_Mission_Type_RunFamily = 12
@@ -204,14 +204,12 @@
        # 剧情任务完成处理
        OnStoryMissionFinish(curPlayer, missionID)
        
        # 完成任务事件
        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
    
    # 镖车完成特殊处理
    elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
#    # 镖车完成特殊处理
#    elif missionID == ChConfig.Def_ConvoyTruckMissionID and state == ChConfig.Def_Mission_State_NoAccept:
#        GameFuncComm.DoFuncOpenLogic(curPlayer, [missionID])
#        EventReport.WriteEvent_mission_log(curPlayer, curQuestData, 1, isFinish, failReason)
        
    return
@@ -329,6 +327,7 @@
# @return 返回值,新增的任务实例
# @remarks 添加新任务
def AddNewMission(curPlayer, curMissionID):
    GameWorld.Log("AddNewMission----%s"%curMissionID, curPlayer.GetID())
    curMission = curPlayer.AddMission(curMissionID)
    #等级触发OSS记录