ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -76,11 +76,15 @@
import CrossBattlefield
import CrossFamilyFlagwar
import CrossActAllRecharge
import PlayerActBossTrial
import PlayerActFamilyCTGAssist
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
import PlayerFairyDomain
import GameWorldSkyTower
import GameWorldMineArea
import PlayerTurnFight
import GameWorldArena
import GameWorldItem
import PlayerAssist
@@ -690,6 +694,14 @@
        CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
        return
    
    # Boss历练
    if callName == "BossTrial":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerActBossTrial.MapServer_BossTrial(curPlayer, eval(resultName))
        return
    #py喇叭聊天
    if callName == 'PYSpeaker':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -991,7 +1003,7 @@
    
    
    # 副本助战
    if callName =="FBHelpBattle":
    if callName == "FBHelpBattle":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
@@ -1001,22 +1013,32 @@
        resultName = '%s' % ret
    
    # 竞技场
    if callName =="Arena":
    if callName == "Arena":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
        
    # 仙盟充值互助
    if callName == "FamilyCTGAssist":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerActFamilyCTGAssist.MapServer_FamilyCTGAssist(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 仙盟boss
    if callName =="FamilyBoss":
    if callName == "FamilyBoss":
        ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)
        if ret == None:
            return
        resultName = '%s' % ret
        
    # 情缘
    if callName =="Love":
    if callName == "Love":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
@@ -1025,6 +1047,26 @@
            return
        resultName = '%s' % ret
        
    # 回合制
    if callName == "TurnFight":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerTurnFight.MapServer_TurnFight(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 福地
    if callName == "MineArea":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = GameWorldMineArea.MapServer_MineArea(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 天星塔
    if callName == "SkyTower":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)