xdh
2019-01-07 b2e2ebd12c8d1754ebfcee7f38f59f68b25c91c8
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMissionCollect.py
@@ -29,7 +29,7 @@
import PlayerControl
import OperControlManager
import NPCCommon
import PlayerPrestigeSys
import FBLogic
import AttackCommon
import GameObj
#---------------------------------------------------------------------
@@ -145,7 +145,7 @@
    # 自定义的采集NPC
    if NPCCommon.DoCollectNPCOK(curPlayer, npcID):
        EventShell.EventRespons_MisCollectSuccess(curPlayer, curNPC) # 先直接写这边触发一下,自定义采集的不再处理后面的代码
        FBLogic.OnCollectOK(curPlayer, npcID, GameWorld.GetGameWorld().GetTick())
        return
    
    EventShell.EventRespons_MisCollectSuccess(curPlayer, curNPC)