| | |
| | | import IpyGameDataPY
|
| | | import PlayerFamilyParty
|
| | | import PlayerFamilyZhenfa
|
| | | import PlayerFamilyEmblem
|
| | | import GameWorldFamilyWar
|
| | | import GameWorldArena
|
| | | import CrossLuckyCloudBuy
|
| | |
| | | AuctionHouse.OnAuctionItemMinuteProcess(tick)
|
| | | #福地
|
| | | GameWorldMineArea.OnProcessOnMinute()
|
| | | #每5分钟触发一次仙盟总战力更新
|
| | | if curMinute % 5 == 0:
|
| | | PlayerFamily.UpdFamilyTotalFightPower()
|
| | | PlayerFamilyRedPacket.CheckDelRedpacketData()
|
| | | PlayerFamilyEmblem.CheckExpireEmblem()
|
| | | |
| | | #仙盟
|
| | | PlayerFamily.OnMinuteProcess(curMinute) |
| | | return
|
| | |
|
| | | def CheckServerHasPlayerLoginAfterInitOK():
|