ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -167,7 +167,9 @@ if curPlayer == None: continue PlayerControl.SetCrossMapID(curPlayer, 0) else: CrossRealmMsg.OnCrossServerStateOpen() GameWorld.GetGameWorld().SendCrossServerStateToLoginServer(isOpen) # 通知地图 GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isOpen)