ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -167,7 +167,9 @@
            if curPlayer == None:
                continue
            PlayerControl.SetCrossMapID(curPlayer, 0)
    else:
        CrossRealmMsg.OnCrossServerStateOpen()
    GameWorld.GetGameWorld().SendCrossServerStateToLoginServer(isOpen)
    # 通知地图
    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isOpen)