| | |
| | | import GameWorld
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| | | import PlayerSocial
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| | | import CrossBillboard
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| | | import CrossFamilyGCZ
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| | | import PlayerFamilyStore
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| | | import PlayerCompensation
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| | | import PlayerBourse
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| | |
| | | import time
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| | |
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| | | def GetSavePyData():
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| | | |
| | | #存储数据前,一些功能业务数据先转化为存档数据
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| | | CrossFamilyGCZ.OnSavePyData()
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| | | |
| | | pyGameDataMgr = GetPyGameDataManager()
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| | | result = pyGameDataMgr.GetSaveData()
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| | | GameWorld.Log("GetSavePyData!! id = %s-%s"%(id(pyGameDataMgr), len(result)))
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| | |
| | | def LoadPyGameData(gameBuffer, pos):
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| | | pyGameDataMgr = GetPyGameDataManager()
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| | | GameWorld.Log("LoadPyGameData!!id = %s %s"%(id(pyGameDataMgr), len(gameBuffer)))
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| | | return pyGameDataMgr.LoadGameData(gameBuffer, pos)
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| | | pos = pyGameDataMgr.LoadGameData(gameBuffer, pos)
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| | | |
| | | #加载数据后,一些功能转化为功能业务数据
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| | | CrossFamilyGCZ.OnLoadPyData()
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| | | |
| | | return pos
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| | |
|
| | | #协助感谢表
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| | | class PlayerAssistThanksPyManager(object):
|