ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -446,8 +446,15 @@
    if not dayFreeMatchCountMax:
        GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
        return
    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
    todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
    todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
    todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
    canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
    if canPKCount >= dayFreeMatchCountMax:
        GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
        return
    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
    #todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
    if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
        GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
        return
@@ -589,7 +596,7 @@
                       % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
    drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
    for itemID, itemCnt, isBind in awardItemList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
        
    if awardType == 3:
        PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
@@ -712,7 +719,7 @@
        PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
    else:
        for itemID, itemCnt, isBind in awardItemList:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
            
    GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
    drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}