ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTruck.py
@@ -52,7 +52,6 @@
import PlayerBillboard
import PlayerActivity
import PlayerSuccess
import PyMapTable
import ItemCommon
import ItemControler
import QuestCommon
@@ -135,7 +134,7 @@
#  @remarks 函数详细说明.
def  CreateTruck(curPlayer,truckMoney, money_type,summonID, eventID, tick):
    # 跨服服务器功能限制
    if GameWorld.IsMergeServer():
    if GameWorld.IsCrossServer():
        return
            
    #判断是否已经存在镖车,存在消失
@@ -1326,7 +1325,7 @@
    TruckCreatAwardDict = ReadChConfig.GetEvalChConfig("TruckCreatAward")
    if truckLv in TruckCreatAwardDict:
        for itemID, itemCount, isBind in TruckCreatAwardDict[truckLv]:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], showEff=True)
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
            PlayerControl.NotifyCode(curPlayer, "GeRen_liubo_366028", [itemID, itemCount])
            PlayerControl.WorldNotify(0, "GeRen_liubo_161795", [curPlayer.GetPlayerName(), itemID, itemCount])