| | |
| | | return
|
| | |
|
| | | #请求记录申请进入家族信息
|
| | | sendMsg = cPickle.dumps([familyID, curPlayer.GetFightPower()], 2)
|
| | | sendMsg = cPickle.dumps([familyID, PlayerControl.GetFightPower(curPlayer)], 2)
|
| | | curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_AddFamilyAction,
|
| | | ShareDefine.Def_ActionType_FamilyAdd, '', sendMsg, len(sendMsg))
|
| | |
|
| | |
| | | if eatItemID != eatItemIDList[i]:
|
| | | GameWorld.Log('家族兑换活跃令 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s' % (index, eatItemID, eatItemIDList[i]), playerID)
|
| | | continue
|
| | | if eatItem.GetIsBind():
|
| | | GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index)
|
| | | continue
|
| | | #if eatItem.GetIsBind():
|
| | | # GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index)
|
| | | # continue
|
| | | if eatItem.GetEndureReduceType():
|
| | | GameWorld.DebugLog("有时效耐久物品,无法兑换!itemIndex=%s" % index)
|
| | | continue
|