|  |  | 
 |  |  | import IpyGameDataPY
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 |  |  | import DataRecordPack
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 |  |  | import PlayerGubao
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 |  |  | import PlayerArena
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 |  |  | import EventShell
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 |  |  | import PlayerTask
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 |  |  | import PlayerVip
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 |  |  | 
 |  |  |                 tagItem.Clear()
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 |  |  |                 return True
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 |  |  |             
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 |  |  |         #增加竞技场次数
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 |  |  |         if itemEff.GetEffectID() == ChConfig.Def_Effect_AddArenaBattleCount:
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 |  |  |             PlayerArena.AddArenaBattleCount(curPlayer, itemEff.GetEffectValue(0))
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 |  |  |             #GameWorld.DebugLog("增加竞技场次数物品默认使用!")
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 |  |  |             tagItem.Clear()
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 |  |  |             return True
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 |  |  |              | 
 |  |  |         if itemID in ChConfig.Def_TransformItemIDList or tagItem.GetType() == ChConfig.Def_ItemType_AutoUseMoney:
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 |  |  |             # 直接转化为对应货币的物品仅在放入背包时直接转化,否则还是以真实物品的形式存在,但堆叠上限需要做特殊处理
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 |  |  |             if packIndex == IPY_GameWorld.rptItem:
 |