hxp
2024-05-16 b4d7b98ffa412398224044aa25b85f92118ede8e
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -36,6 +36,7 @@
import IpyGameDataPY
import DataRecordPack
import PlayerGubao
import PlayerArena
import EventShell
import PlayerTask
import PlayerVip
@@ -1152,6 +1153,13 @@
                tagItem.Clear()
                return True
            
        #增加竞技场次数
        if itemEff.GetEffectID() == ChConfig.Def_Effect_AddArenaBattleCount:
            PlayerArena.AddArenaBattleCount(curPlayer, itemEff.GetEffectValue(0))
            #GameWorld.DebugLog("增加竞技场次数物品默认使用!")
            tagItem.Clear()
            return True
        if itemID in ChConfig.Def_TransformItemIDList or tagItem.GetType() == ChConfig.Def_ItemType_AutoUseMoney:
            # 直接转化为对应货币的物品仅在放入背包时直接转化,否则还是以真实物品的形式存在,但堆叠上限需要做特殊处理
            if packIndex == IPY_GameWorld.rptItem: