ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_102.py
@@ -46,6 +46,8 @@ #NPC死亡, 进入死亡倒计时 return if not hasattr(curNPC, "GetLastTime") or not hasattr(curNPC, "GetBornTime"): return curNPCControl = NPCCommon.NPCControl(curNPC) if GameObj.GetHP(curNPC) <= 0 or (curNPC.GetLastTime() != 0 and tick - curNPC.GetBornTime() >= curNPC.GetLastTime()): #GameWorld.Log("召唤兽超过存活时间, 设置死亡")