hch
2019-05-27 b56df043e01be629f731c5d52ecb64cc7f7f2b60
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRefineStove.py
@@ -100,9 +100,9 @@
        if alchemyLV < learnNeedAlchemLV:
            GameWorld.DebugLog('丹方学习需要炼丹等级 %s' % learnNeedAlchemLV)
            return
        learnNeedLuck = alchemyIpyData.GetLearnNeedLuck()
        if curLuckValue < learnNeedLuck:
            GameWorld.DebugLog('丹方学习需要慧根 %s' % learnNeedLuck)
        learnNeedLingGenPoint = alchemyIpyData.GetLearnNeedLingGenPoint()
        if PlayerControl.GetTotalLingGenPoint(curPlayer) < learnNeedLingGenPoint:
            GameWorld.DebugLog('丹方学习需要总灵根点 %s' % learnNeedLingGenPoint)
            return
        learnNeedItemID = alchemyIpyData.GetLearnNeedItemID()
        itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)