hxp
2019-03-28 b69fe56d5ebb784c4430cb5e86f460efafa1b30a
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -48,7 +48,6 @@
import PlayerFB
import UpdatePlayerName
import PlayerFamilyBoss
import PlayerManorWar
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
@@ -658,16 +657,6 @@
                
        return
    
    # 领地争夺战拔旗消耗
    if callName =="ManorWarGetFlagCost":
        PlayerManorWar.ManorWarGetFlagCost(eval(resultName))
        return
    # 领地争夺战获胜战盟
    if callName =="ManorWarWinner":
        PlayerManorWar.DoMapServerManorWarWinner(eval(resultName))
        return
    # 战盟副本boss开始、被击杀
    if callName =="FamilyBossFBState":
        PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick)
@@ -710,16 +699,6 @@
    # 全局击杀数统计
    if callName =="GlobalKillCount":
        GameWorldProcess.UpdGlobalKillCount(eval(resultName))
        return
    # 新手指导员天数
    if callName =="FreshmanGuiderDay":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        guiderDay = eval(resultName)[0]
        PlayerControl.SetFreshmanGuiderDay(curPlayer, guiderDay)
        return
    
    #生成仙盟红包