xdh
2019-06-11 b795c5a06e99e22d74e078e033254b01455194b1
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
@@ -111,12 +111,11 @@
        curPlayer = PetControl.GetPetOwner(curPet)  # 宠物主人
        
        if not ChNPC.OnCheckCanDie(curPlayer, curTagNPC, skill, tick):
            GameObj.SetHP(curTagNPC, 1)
            return
        
        if curPlayer != None:
            FBLogic.DoFB_Player_KillNPC(curPlayer, curTagNPC, tick)
            NPCCommon.OnPlayerAttackNPCDie(curTagNPC, curPlayer, skill)
            FBLogic.DoFB_Player_KillNPC(curPlayer, curTagNPC, tick)
            
        curTagNormalNPCControl = NPCCommon.NPCControl(curTagNPC)
        curTagNormalNPCControl.SetKilled()