ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -442,6 +442,7 @@
             5002:ChConfig.TriggerType_AtkBackBef, # 反击前触发 94
             5003:ChConfig.TriggerType_AtkBackAft, # 反击后触发 95
             5004:ChConfig.TriggerType_BeAttackOver,   # 被攻击后触发 20
             5005:ChConfig.TriggerType_SkillSuccessPet,   # 灵宠技能释放成功都可触发 96
             }
    return tdict.get(effectID, -1) 
    #===========================================================================
@@ -1242,6 +1243,8 @@
# 那么ntElf执行人物的伤害计算和被动触发效果
# 被动技能只处理玩家,宠物,和灵
def FindRealAttacker(attacker):
    if not attacker:
        return
    if attacker.GetDictByKey(ChConfig.Def_Obj_Dict_TurnFightTimeline):
        # 回合制下都代表自己
        return attacker